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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 06, 2014, 06:01:30 am

Title: Nightly (Windows): 06 Feb 2014 - Revision 10407
Post by: SirKnightly on February 06, 2014, 06:01:30 am
Here is the nightly for Windows on 06 Feb 2014 - Revision 10407

Group: NO-SSE
fso-WIN-NO-SSE-20140206_r10407.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140206_r10407.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140206_r10407.md5)

Group: Standard
fso-WIN-Standard-20140206_r10407.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140206_r10407.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140206_r10407.md5)

Group: SSE
fso-WIN-SSE-20140206_r10407.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140206_r10407.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140206_r10407.md5)

Code: [Select]
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r10404 | Goober5000 | 2014-02-05 19:52:30 -0600 (Wed, 05 Feb 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/mission/missionparse.cpp

only warn once, because old missions tended to have a *lot* of these broken +Team values
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r10405 | Goober5000 | 2014-02-05 19:55:56 -0600 (Wed, 05 Feb 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

wing names with the hash at the beginning aren't subject to the name bashing
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r10406 | Goober5000 | 2014-02-05 20:58:49 -0600 (Wed, 05 Feb 2014) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/hud/hudsquadmsg.cpp

following up from r10000 and r10004, fix the hud squad message display for support ship aborts
(and in the process optimize things slightly)
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r10407 | Goober5000 | 2014-02-05 22:07:11 -0600 (Wed, 05 Feb 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Mantis #3004: ship_get_ship_with_dock_bay was written in such a way that it allowed a negative array index to create all sorts of havoc
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