Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: experiencedn00b on July 11, 2002, 03:51:04 pm
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i downloaded the .pof constructor suite, featured in a post on the main HLP site. since ive never modded before, i figured i'd start small: for a test, i made a sphere with a turret (2 barrels glued-as-child to a triangle, glued to a local light as child, glued to sphere as sibling) i tried to get the PCS to covert to .pof, but it wont do it! it says the object was converted, 4 polys, 190 facets, etc, but the sphere is not loaded on the display. i really have some good ideas and if i could get the basics down of how to do this i could really make some cool stuff! so please help!
p.s. should the turret be glued to the local light as SIBLING?
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Try converting it, saving it, and then loading it in ModelView32. PCS's display is a new feature still in the early stages so may not be working quite right with your model. Or your model may just be too small to see. (It may be zoomed out.)
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get that tute in the news section. that worked pretty well for me.
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trueview.tsx