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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 23, 2014, 05:57:15 am

Title: Nightly (Windows): 23 Feb 2014 - Revision 10475
Post by: SirKnightly on February 23, 2014, 05:57:15 am
Here is the nightly for Windows on 23 Feb 2014 - Revision 10475

Group: NO-SSE
fso-WIN-NO-SSE-20140223_r10475.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140223_r10475.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140223_r10475.md5)

Group: Standard
fso-WIN-Standard-20140223_r10475.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140223_r10475.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140223_r10475.md5)

Group: SSE
fso-WIN-SSE-20140223_r10475.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140223_r10475.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140223_r10475.md5)

Code: [Select]
------------------------------------------------------------------------
r10473 | Zacam | 2014-02-22 09:54:59 -0600 (Sat, 22 Feb 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/graphics/2d.cpp

I think we can allow for 32bit Color Depth to be the default option now.
------------------------------------------------------------------------
r10474 | zookeeper | 2014-02-22 19:00:46 -0600 (Sat, 22 Feb 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/object/collidedebrisweapon.cpp

Fixed oversight in r10430: the $Weapon class hook condition didn't work on $Weapon Collision hooks if the other object was an asteroid.
------------------------------------------------------------------------
r10475 | karajorma | 2014-02-22 23:46:49 -0600 (Sat, 22 Feb 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/fred.rc

Bigger (and better?) Briefing and Debriefing editors courtesy of Axem.
------------------------------------------------------------------------


Title: Re: Nightly (Windows): 23 Feb 2014 - Revision 10475
Post by: General Battuta on February 26, 2014, 08:24:43 pm
Is anyone else having trouble with campaign selection not being saved? Maybe my pilot is ****ed.
Title: Re: Nightly (Windows): 23 Feb 2014 - Revision 10475
Post by: niffiwan on February 26, 2014, 08:41:21 pm
On a few rare occasions I had the campaign room refuse to let me select a campaign and exit the room. It's been a while since I saw it though (and I never was able to track down the root cause, it may well have been human error due to me messing around with pilot files)