Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: DragonClaw on July 13, 2002, 12:14:44 pm

Title: Thought
Post by: DragonClaw on July 13, 2002, 12:14:44 pm
Sorry if this has already been posted somewhere...


Is it possible to add code into the engine to allow certain areas of a ship to take a certain % of total damage?
Like if you hit an armoured turret, it would do 30% total damage, a soft spot-120% damage... or something like that. Each hit would affect the hull at a different rate.
To designate the certain areas, I'm thinking of naming a certain part of a ship something... like you'd name the turret "turret01" in truespace.

If this was possible it would be a great addition to the engine, I think.

I realize this would only work on future modded ships unless someone edits every single FS ship...
Title: Thought
Post by: Bobboau on July 13, 2002, 05:09:52 pm
this is one of the things I'd like to do, but so far the only thing I have been able to do in a fairly stable fashon is the glow points