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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 26, 2014, 05:53:19 am
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Here is the nightly for Windows on 26 Apr 2014 - Revision 10600
Group: NO-SSE
fso-WIN-NO-SSE-20140426_r10600.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140426_r10600.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140426_r10600.md5)
Group: Standard
fso-WIN-Standard-20140426_r10600.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140426_r10600.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140426_r10600.md5)
Group: SSE
fso-WIN-SSE-20140426_r10600.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140426_r10600.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140426_r10600.md5)
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r10592 | Echelon9 | 2014-04-24 11:31:27 -0500 (Thu, 24 Apr 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/2d.h
Fix Mantis Issue 3035: AddressSanitizer: double-free in interp_configure_vertex_buffers() of memory contained in buffer_data object. Add a copy-constructor and copy-assignment operator which are required as we manage our own memory in buffer_data
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r10593 | Echelon9 | 2014-04-25 00:20:27 -0500 (Fri, 25 Apr 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/2d.h
Correct the cast to size_t in buffer_data constructors
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r10594 | Echelon9 | 2014-04-25 00:30:11 -0500 (Fri, 25 Apr 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/beam.cpp
Resolve build errors reported on MSVC in beam_ok_to_fire()
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r10595 | karajorma | 2014-04-25 01:02:49 -0500 (Fri, 25 Apr 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/localization/localize.cpp
M /trunk/fs2_open/code/menuui/barracks.cpp
Output how much of the player's score comes from the currently displayed list of kills by ship type in the barracks.
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r10596 | Echelon9 | 2014-04-25 07:56:44 -0500 (Fri, 25 Apr 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
Fix Mantis Issue #2976: AddressSanitizer: global-buffer-overflow in firing_aspect_seeking_bomb()
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