Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 18, 2014, 05:59:54 am
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Here is the nightly for Windows on 18 May 2014 - Revision 10705
Group: Standard
fso_Standard_20140518_r10705.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140518_r10705.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140518_r10705.md5)
Group: NO-SSE
fso_NO-SSE_20140518_r10705.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140518_r10705.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140518_r10705.md5)
Group: SSE
fso_SSE_20140518_r10705.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140518_r10705.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140518_r10705.md5)
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r10701 | The_E | 2014-05-17 09:48:04 -0500 (Sat, 17 May 2014) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Checking a ship_info flag against a ship flag isn't going to work
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r10702 | The_E | 2014-05-17 11:24:23 -0500 (Sat, 17 May 2014) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
See 10701, same issue here
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r10704 | The_E | 2014-05-17 16:15:50 -0500 (Sat, 17 May 2014) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
More ship flag/ship info flag confusion cleared up
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r10705 | m_m | 2014-05-18 02:03:14 -0500 (Sun, 18 May 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
Add support for countermeasures that will pull aspect seekers away from their previous targets.
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