Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Boomer20 on May 18, 2014, 09:02:46 am

Title: Trouble getting weapon effects working
Post by: Boomer20 on May 18, 2014, 09:02:46 am
So I was having a little fun making some cool coloured Shivans and was gonna make a few missions and fiddle with modding stuff.
I made a little Shivan weapon based off of the Shivan light laser however it has a faster fire rate among a few other things. I did a lot of copy-pasting of the light laser and just changed the name sort of thing.
I've created an effects-wep tbm as well to give the pretty laser glow effects however it doesn't read this table and only gives the round blobby things. While they still look cool they don't like that great.
I've attached both table files. Can someone tell me what I've done wrong? 


[attachment deleted by an evil time traveler]
Title: Re: Trouble getting weapon effects working
Post by: DahBlount on May 18, 2014, 09:15:08 am
You have conflicting laser bitmap entries.

GTS-wep.tbm
Code: [Select]
@Laser Bitmap: laserglow01
@Laser Glow: 2_laserglow03

GTS_effects-wep.tbm
Code: [Select]
@Laser Bitmap: Citra_Bitmap
@Laser Glow: Alouqua_Glow



Also, check your mod.ini and see if it references either mediavps_3612 or MediaVPs_2014. If it doesn't, add which ever one you have to it.
Title: Re: Trouble getting weapon effects working
Post by: Boomer20 on May 18, 2014, 09:32:19 am
Thanks DahBlount
The mod.ini is fine just the conflicting entries I believe.
So essential wherever there is a conflict I should make them the same for all entries were this occurs, such as the impact explosion lower down?
Having fixed the entries it is now working.
Title: Re: Trouble getting weapon effects working
Post by: DahBlount on May 18, 2014, 09:34:00 am
Actually, what I (and the MVPs) would do is put all the effect related entries in GTS_effects-wep.tbm.
Title: Re: Trouble getting weapon effects working
Post by: Boomer20 on May 18, 2014, 09:40:02 am
Actually, what I (and the MVPs) would do is put all the effect related entries in GTS_effects-wep.tbm.
So go into MVPs_2014 and have a look at how its set up and mirror that to avoid conflicts would be a wise idea then?
Title: Re: Trouble getting weapon effects working
Post by: DahBlount on May 18, 2014, 09:55:22 am
I suppose so. Really just keep a look out in your files for conflicts and other problems or integrate them into a single file.
Title: Re: Trouble getting weapon effects working
Post by: Boomer20 on May 18, 2014, 09:59:22 am
 :yes:
Thanks for your help