Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Darkage on July 16, 2002, 02:29:53 pm
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been a while since i made a FS2 render, maby i wil turn this into a animation.
(http://www.3dap.com/hlp/hosted/inferno/darkage/wip4.jpg)
Comments?
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Oooooooooooo very pretty. :)
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Nice :yes: :nod:
The hull is too rough though
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It's good, but the Fenris looks like it's made out of used Aluminium foil :lol:. Plus your beam could do with being a little more intense.
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Iliked it :D
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Originally posted by Black Wolf
It's good, but the Fenris looks like it's made out of used Aluminium foil :lol:. Plus your beam could do with being a little more intense.
1. It's called bump mapping.:rolleyes:
2. How more intense? looks intense enought to me.
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the fenris looks fine, but put some glow maping on that Mara
beam could use a hotter core
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What Bob said really, although I think the Fenris looks like it was made of plastic and set fire to.... I speak from experience. And making that Shivan ship glow is key to all this... you've got the lighting right though - great job!
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Very nice!
I would place a light to illuminate the side of the Fenris. Not a powerfull light, very faint.
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Never realy worked whit glowmaps, but i'll try.
Made the beam better.
And made a exploding version.
(http://www.3dap.com/hlp/hosted/inferno/darkage/wip5.jpg)
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ŽIs it just me or the fenris is bump mapped?
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Originally posted by Ten of Twelve
ŽIs it just me or the fenris is bump mapped?
Dude, if you can wtite ž,Ž whatever, can u also write Š,š or È,è and where are you from??
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Yes I can. So what?
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please keepmit ON topic.
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Is that explosion pre-rendered?
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Originally posted by Ryx
Is that explosion pre-rendered?
I extracted the frames and added them on a plane in lightwave as a sequence and then loaded them in the rending engine. In short it's not prerenderd:D
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Originally posted by Ten of Twelve
ŽIs it just me or the fenris is bump mapped?
Considering Darkage said it was Bump mapped :rolleyes:
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Originally posted by Zeronet
Considering Darkage said it was Bump mapped :rolleyes:
hehehe ;) oups
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Originally posted by darkage
1. It's called bump mapping.:rolleyes:
2. How more intense? looks intense enought to me.
1. Yes it is. And it's a very nice example of bump mapping. Now please explain why you did it.
2. I mean that in FS beams have an opaque white core and fade out to a colour. Your beam is translucent blue all the ay through with no indication that the core varies in any way from the extreme edge.
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Originally posted by Black Wolf
1. Yes it is. And it's a very nice example of bump mapping. Now please explain why you did it.
2. I mean that in FS beams have an opaque white core and fade out to a colour. Your beam is translucent blue all the ay through with no indication that the core varies in any way from the extreme edge.
1. Because i liked it bump maped, maby i used abit to much. Thats why i changed the bump map from 300% to 150%
2. I couldn't be botherd to add a white core.