Hard Light Productions Forums

General FreeSpace => Multiplayer => Topic started by: Quin on June 16, 2014, 11:53:48 am

Title: Multiplayer using direct ip
Post by: Quin on June 16, 2014, 11:53:48 am
Hi there,
I hope you can help.

Just got copies of this for four friends in the hope that we could co-op via direct ip. Testing out the method on the wiki by entering the host ip, opening ports etc doesn't seem to work for us so far (no connection at all) and I was wondering if this type of multiplayer method is viable, or if anyone has any tips n tricks to get it to do so.

All our copies are working in SP and we are using the 5.5g launcher and FSO 3.7.0 build. I would prefer to avoid the Hamichi/Lan method if possible.

Thanks in advance,

Quin.

Title: Re: Multiplayer using direct ip
Post by: AdmiralRalwood on June 16, 2014, 12:23:14 pm
I don't know if there have been any multiplayer changes since 3.7.0, but have you tried 3.7.2 RC3?
Title: Re: Multiplayer using direct ip
Post by: Quin on June 17, 2014, 09:57:08 am
Not yet but I can try it.

I suppose the overarching question is; did multiplayer connection by direct ip ever work or am I just whipping a deceased equine trying to make it do so?

Thanks for your input though.

Quin.
Title: Re: Multiplayer using direct ip
Post by: chief1983 on June 17, 2014, 10:23:53 am
Direct IP is usually the most reliable way to connect, vs LAN or FS2NetD.  But I can recommend that you still connect to FS2NetD, and also have the host's IP entered into the IP list if possible.