Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: cluckay on June 19, 2014, 11:28:23 pm
-
As the title suggests, I'm having visual artifacts when pressing Esc. in results screen and glitchy Sathanas rendering in the mission "Straight, No Chaser".
I played through the mission "Straight, No Chaser" with no problems until the end when the multiple Juggernauts jumped in. For whatever reason, the beam cannons would render at the 4 corners of my screen, but disappear when when I turn around to check if a Sathanas actually did jump behind me. I then suddenly got clipped INSIDE of a Sathanas.
[attachment kidnapped by pirates]
-
You're using an integrated Intel card. These have limited support for opengl and its features. I believe you can update your drivers and if so, you should.
If not what I would do is remove:
-no_glsl
-post_process
Then check the disable normal map option in the launcher.
The artifacts are just a random occurrence that happen when ESC is pressed. You can simply ignore it as it goes away when ESC is pressed again or a menu button is pressed.
-
Removing -no_glsl is going to turn on features, not turn them off.
-
Yes, however the drivers shown in the log enable framebuffers (Engine distort and FB explosions), so all that needs to be turned off are the normal map and post-processing features for everything else to work properly.
-
You're using an integrated Intel card. These have limited support for opengl and its features. I believe you can update your drivers and if so, you should.
If not what I would do is remove:
-no_glsl
-post_process
Then check the disable normal map option in the launcher.
The artifacts are just a random occurrence that happen when ESC is pressed. You can simply ignore it as it goes away when ESC is pressed again or a menu button is pressed.
Removing -no_glsl is going to turn on features, not turn them off.
Having "-no_glsl" disabled will cause me to crash, as seen here
http://www.hard-light.net/forums/index.php?topic=87870.0
Also, my drivers are current.
-
Really? Well, keep no_glsl on then. Just more stuff for me to add to my Intel card Info log.