Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 23, 2014, 05:53:30 am
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Here is the nightly for Windows on 23 Jun 2014 - Revision 10832
Group: Standard
fso_Standard_20140623_r10832.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140623_r10832.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140623_r10832.md5)
Group: NO-SSE
fso_NO-SSE_20140623_r10832.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140623_r10832.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140623_r10832.md5)
Group: SSE
fso_SSE_20140623_r10832.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140623_r10832.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140623_r10832.md5)
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r10832 | niffiwan | 2014-06-23 04:08:33 -0500 (Mon, 23 Jun 2014) | 6 lines
Changed paths:
M /trunk/fs2_open/code/fred2/fred.rc
M /trunk/fs2_open/code/fred2/missionnotesdlg.cpp
M /trunk/fs2_open/code/fred2/missionnotesdlg.h
M /trunk/fs2_open/code/fred2/resource.h
M /trunk/fs2_open/code/mission/missioncampaign.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/missionui/missionbrief.cpp
M /trunk/fs2_open/code/missionui/missiondebrief.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
Allow missions to exit to mainhall on successful completion
Activate with either a mission flag, or the 3rd parameter to the
end-mission sexp. Covers ending via the debrief, skipped from dying
5x times or skipped training mission
Does NOT work for redalert missions or multi (yet)
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