Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 07, 2014, 05:53:51 am
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Here is the nightly for Windows on 07 Jul 2014 - Revision 10895
Group: Standard
fso_Standard_20140707_r10895.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140707_r10895.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140707_r10895.md5)
Group: NO-SSE
fso_NO-SSE_20140707_r10895.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140707_r10895.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140707_r10895.md5)
Group: SSE
fso_SSE_20140707_r10895.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140707_r10895.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140707_r10895.md5)
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r10894 | Goober5000 | 2014-07-06 23:56:44 -0500 (Sun, 06 Jul 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/ai_profiles.cpp
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/asteroid/asteroid.cpp
M /trunk/fs2_open/code/autopilot/autopilot.cpp
M /trunk/fs2_open/code/cutscene/cutscenes.cpp
M /trunk/fs2_open/code/fireball/fireballs.cpp
M /trunk/fs2_open/code/gamehelp/contexthelp.cpp
M /trunk/fs2_open/code/gamesnd/eventmusic.cpp
M /trunk/fs2_open/code/gamesnd/gamesnd.cpp
M /trunk/fs2_open/code/hud/hudparse.cpp
M /trunk/fs2_open/code/lab/wmcgui.cpp
M /trunk/fs2_open/code/localization/localize.cpp
M /trunk/fs2_open/code/localization/localize.h
M /trunk/fs2_open/code/menuui/credits.cpp
M /trunk/fs2_open/code/menuui/playermenu.cpp
M /trunk/fs2_open/code/menuui/snazzyui.cpp
M /trunk/fs2_open/code/menuui/techmenu.cpp
M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
M /trunk/fs2_open/code/mission/missioncampaign.cpp
M /trunk/fs2_open/code/mission/missionmessage.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/missionui/missiondebrief.cpp
M /trunk/fs2_open/code/mod_table/mod_table.cpp
M /trunk/fs2_open/code/parse/parselo.cpp
M /trunk/fs2_open/code/parse/parselo.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/species_defs/species_defs.cpp
M /trunk/fs2_open/code/stats/medals.cpp
M /trunk/fs2_open/code/stats/scoring.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Yarn's patch for Mantis #3049 (character remapping in tstrings.tbl)
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r10895 | Goober5000 | 2014-07-07 01:30:32 -0500 (Mon, 07 Jul 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/missionui/redalert.cpp
M /trunk/fs2_open/code/mod_table/mod_table.cpp
M /trunk/fs2_open/code/mod_table/mod_table.h
add mod_table option for red-alert for delayed ships (Mantis #3055)
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