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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 05, 2014, 05:54:38 am

Title: Nightly (Windows): 05 Aug 2014 - Revision 10968
Post by: SirKnightly on August 05, 2014, 05:54:38 am
Here is the nightly for Windows on 05 Aug 2014 - Revision 10968

Group: Standard
fso_Standard_20140805_r10968.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140805_r10968.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20140805_r10968.md5)

Group: NO-SSE
fso_NO-SSE_20140805_r10968.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140805_r10968.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20140805_r10968.md5)

Group: SSE
fso_SSE_20140805_r10968.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140805_r10968.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20140805_r10968.md5)

Code: [Select]
------------------------------------------------------------------------
r10967 | Zacam | 2014-08-04 19:51:42 -0500 (Mon, 04 Aug 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

From Axem: adds getFrametimeOverall() lua function for timing purposes outside of gameplay
------------------------------------------------------------------------