Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 06, 2014, 05:57:51 am
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Here is the nightly for Windows on 06 Oct 2014 - Revision 11104
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 125
Group: Standard
fso_Standard_20141006_r11104.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20141006_r11104.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20141006_r11104.md5)
Group: NO-SSE
fso_NO-SSE_20141006_r11104.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20141006_r11104.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20141006_r11104.md5)
Group: SSE
fso_SSE_20141006_r11104.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20141006_r11104.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20141006_r11104.md5)
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r11102 | m_m | 2014-10-05 16:48:56 -0500 (Sun, 05 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Fixed a bug reported by Axem: The scripting API used the wrong functions to determine if a hud gauge is a custom hud gauge.
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r11103 | Goober5000 | 2014-10-05 21:15:46 -0500 (Sun, 05 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
don't enable nav system always... that's not how this is supposed to work
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r11104 | Goober5000 | 2014-10-05 21:39:54 -0500 (Sun, 05 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
well ok, revert that
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