Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: Pacman110 on October 08, 2014, 10:33:06 am
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Hi there,
I was wondering if there are recommended lighting settings for blue planet.
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I use the baseline recommended setting in wxLauncher. Seems to add a nice effect to ships in BP. You can tinker around and find something even cooler.
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Roger!
So there is nothing official, is there?
Oh by the way: Is the advanced lighting code even working with the current 3.7.2 release candidate?
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At some point, I remember reading that the recommended lighting settings for Blue Planet were "-ambient_factor 150 -spec_exp 5 -spec_point 0.15 -spec_static 1.0 -spec_tube 1.0 -ogl_spec 40 -bloom_intensity 42". That's what I've currently got in my custom flags for Blue Planet in wxLauncher, anyway, and I don't remember tweaking them after reading that, although I can't recall exactly where I read it at the moment.
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Oh by the way: Is the advanced lighting code even working with the current 3.7.2 release candidate?
Nope, see Swifty's thread (http://www.hard-light.net/forums/index.php?topic=87121.140) for the current progress on deferred rendering and shadows.
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Thanks a lot for all the answers, really helped me out.
Can not wait for a voice acted war in heaven with deferred lighting and all the other goodies. Maybe we will even get a nice 16:9 HUD ;)
Very exciting...