Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: CT27 on October 21, 2014, 02:40:37 pm

Title: Windows 10 and FS
Post by: CT27 on October 21, 2014, 02:40:37 pm
Sorry for what may be a simple question but:

There has been talk on other boards on this forum about the upcoming release of Windows 10; do you think FS/FS2/FSO (all that good stuff) will still work on the upcoming new OS?  I.e., will I still be able to play mods and whatnot?
Title: Re: Windows 10 and FS
Post by: Cyborg17 on October 21, 2014, 06:02:16 pm
We probably won't know until we try it.  Usually because programming is done best through distinct logical systems (functions, objects, breaking up project files by what system they govern, etc.), the whole program (both how its different parts work together and how its parts function individually) is difficult to perceive all at once.  It's much, much easier to just test compatibility between already written programs to see where they break then to try to prevent breaks before you test. 

(Although, the best way to prevent the issues is to write one program with the other one in mind, but this is not the case for either windows 10 or FSO.)

That said, FSO has some really good people coding and they should be able to eliminate issues should they come.
Title: Re: Windows 10 and FS
Post by: jr2 on October 21, 2014, 06:49:01 pm
If someone gets ahold of the technical preview (http://www.windowscentral.com/windows-10-technical-preview-enterprise-now-available-download) they could test it now.
Title: Re: Windows 10 and FS
Post by: Phantom Hoover on October 21, 2014, 06:58:19 pm
Sorry for what may be a simple question but:

There has been talk on other boards on this forum about the upcoming release of Windows 10; do you think FS/FS2/FSO (all that good stuff) will still work on the upcoming new OS?  I.e., will I still be able to play mods and whatnot?

We're talking about an OS which has skipped over a version number to preserve backwards compatibility. I don't think we'll have much trouble.
Title: Re: Windows 10 and FS
Post by: Swifty on October 22, 2014, 02:17:26 am
I'm sure if it works with Windows 8/8.1 (which I have and develop on), it'll work no problem.
Title: Re: Windows 10 and FS
Post by: LHN91 on October 22, 2014, 09:21:15 am
I was able to compile FSO in VSExpress on Windows 10 without issue, but reformatted to try some other random things shortly after.
Title: Re: Windows 10 and FS
Post by: Rhys on November 04, 2014, 02:54:00 pm
I was able to run FSO with absolutely no problems in Windows 10. Didn't even have to do any of that OpenAL stuff.
Title: Re: Windows 10 and FS
Post by: Edhotmetal on November 04, 2014, 04:00:54 pm
I've been playing FSO on windows 10 for a while now. Works perfectly just like windows 8.1. FRED works fine as well.
Title: Re: Windows 10 and FS
Post by: Charismatic on November 05, 2014, 10:15:38 pm
No Windows 9? lol. 8 just came out recently.
Title: Re: Windows 10 and FS
Post by: Dragon on November 06, 2014, 06:09:30 am
A name like "Windows 9" would have engaged Win95/98 routines in some prominent programs... Call it however you like, I call it lousy coding, the industry seems call it "business as usual" (why can't they use the internal version number is beyond me). :) Still, it's good that MS cares about backwards compatibility.
Title: Re: Windows 10 and FS
Post by: jr2 on November 10, 2014, 06:33:20 am
Basically, some folks coded "Get OS Name, if OS Name begins with Windows 9, goto section Windows 9x"  (obviously in actual code, :P )

So "Windows 9" would have produced either a spectacular fail as the program tried to treat the OS as Win 9x, or a simple "sorry, this program is not compatible with your OS version".