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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 25, 2014, 05:58:20 am
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Here is the nightly for Windows on 25 Oct 2014 - Revision 11156
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 125
Group: Standard
fso_Standard_20141025_r11156.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20141025_r11156.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20141025_r11156.md5)
Group: NO-SSE
fso_NO-SSE_20141025_r11156.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20141025_r11156.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20141025_r11156.md5)
Group: SSE
fso_SSE_20141025_r11156.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20141025_r11156.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20141025_r11156.md5)
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r11154 | The_E | 2014-10-24 10:55:30 -0500 (Fri, 24 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
From MageKing17: Make the lua doManeuver command behave the same way as the sexp.
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r11155 | The_E | 2014-10-24 11:02:01 -0500 (Fri, 24 Oct 2014) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Corrects an unwanted change in formatting
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r11156 | niffiwan | 2014-10-24 16:01:39 -0500 (Fri, 24 Oct 2014) | 3 lines
Changed paths:
M /trunk/fs2_open/code/fred2/textviewdlg.cpp
M /trunk/fs2_open/code/parse/parselo.cpp
M /trunk/fs2_open/code/parse/parselo.h
Fix mantis #3126 (from MageKing17)
Remove limit of 32 tbms being loaded for any given table type
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