Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 29, 2014, 05:56:12 am
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Here is the nightly for Windows on 29 Nov 2014 - Revision 11180
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124
Group: Standard
fso_Standard_20141129_r11180.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20141129_r11180.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20141129_r11180.md5)
Group: NO-SSE
fso_NO-SSE_20141129_r11180.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20141129_r11180.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20141129_r11180.md5)
Group: SSE
fso_SSE_20141129_r11180.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20141129_r11180.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20141129_r11180.md5)
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r11180 | Goober5000 | 2014-11-29 00:58:06 -0600 (Sat, 29 Nov 2014) | 3 lines
Changed paths:
M /trunk/fs2_open/code/math/vecmat.cpp
M /trunk/fs2_open/code/math/vecmat.h
M /trunk/fs2_open/code/parse/sexp.cpp
improve sexp code for obtaining pitch/bank/heading with the following changes:
1) use an alternate algorithm for extracting angles from an orientation matrix
2) properly round floats to integers when converting to degrees
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