Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Darkage on July 23, 2002, 07:38:47 am

Title: Grass test
Post by: Darkage on July 23, 2002, 07:38:47 am
My first attempt at grass, whit the Sasquatch plugin.

(http://www.3dap.com/hlp/hosted/inferno/darkage/grass.jpg)
Title: Grass test
Post by: Pera on July 23, 2002, 07:42:01 am
:eek: Nice Timberwolf!

Oh, the grass in ok too :)
Title: Grass test
Post by: Nico on July 23, 2002, 07:43:02 am
taht's really big grass or a timberwolf toy :p
Title: Grass test
Post by: Redfang on July 23, 2002, 07:43:20 am
I like the mech...
 
The grass is nice, though I have yet to see grass on computer image which looks at least pretty realistic... but it's nice for render, the grass. :yes:
Title: Grass test
Post by: Darkage on July 23, 2002, 07:45:49 am
Quote
Originally posted by venom2506
taht's really big grass or a timberwolf toy :p


Lol..i know the porportions arent right:D but hey it looks better then just grass:D
Title: Grass test
Post by: Nico on July 23, 2002, 08:01:41 am
Quote
Originally posted by Redfang
I like the mech...
 
The grass is nice, though I have yet to see grass on computer image which looks at least pretty realistic...


check the warcraft3 intro :)
Title: Grass test
Post by: Fineus on July 23, 2002, 08:08:07 am
The grass looks like it was something from an SoF2 jungle setting... very nice though!
Title: Grass test
Post by: KillMeNow on July 23, 2002, 11:23:25 am
is that sasquatch or saslite? if sasquatch can icq me please =)
Title: Grass test
Post by: Darkage on July 23, 2002, 11:30:13 am
Quote
Originally posted by KillMeNow
is that sasquatch or saslite? if sasquatch can icq me please =)


I have both:)
Title: Grass test
Post by: delta_7890 on July 23, 2002, 02:56:08 pm
Grass and ground are too light.  I mean, look at the sky!
Title: Grass test
Post by: Redfang on July 23, 2002, 03:12:35 pm
Quote
Originally posted by venom2506


check the warcraft3 intro :)

 
I don't have the game... :doh:
Title: Grass test
Post by: Darkage on July 23, 2002, 03:38:13 pm
Quote
Originally posted by delta_7890
Grass and ground are too light.  I mean, look at the sky!



So?, it's just a test :D
Title: Grass test
Post by: Styxx on July 23, 2002, 04:10:33 pm
That's on MAX?
Title: Grass test
Post by: Shrike on July 23, 2002, 04:32:50 pm
Reminds me of the grass down in Brazil..... far more broad leafed than the stuff up here.
Title: Grass test
Post by: Darkage on July 23, 2002, 04:39:54 pm
Quote
Originally posted by Styxx
That's on MAX?



Nope done in LW7.5
Title: Grass test
Post by: Nico on July 24, 2002, 02:09:35 am
Quote
Originally posted by Redfang

 
I don't have the game... :doh:


well, get it. NOW!!!
Title: Grass test
Post by: Grey Wolf on July 24, 2002, 09:50:09 am
The mech looks good.
The grass is so-so.
Title: Grass test
Post by: Galemp on July 24, 2002, 06:24:37 pm
Grass on screen= lime green.
Grass outside= dark green with brown patches.

Go for THIS instead of THIS.
Title: Grass test
Post by: Sandwich on July 24, 2002, 06:25:54 pm
Quote
Originally posted by Shrike
Reminds me of the grass down in Brazil..... far more broad leafed than the stuff up here.


:wtf: Uhmmm... and would that Brazillian grass happen to have 7 leaves, for example? :wtf:
Title: Grass test
Post by: Stryke 9 on July 24, 2002, 06:31:31 pm
What grass doesn't?
Title: Grass test
Post by: Shrike on July 24, 2002, 09:42:18 pm
Quote
Originally posted by sandwich
:wtf: Uhmmm... and would that Brazillian grass happen to have 7 leaves, for example? :wtf:
Since when does broad leaved get you number of leaves?

Broad = wide.  :p
Title: Grass test
Post by: TheVirtu on July 25, 2002, 02:00:03 am
I like it except for a few things darkage, the mech should be as light as the grass, it looks like theres a giant spotlight around the mech. Maybe try some lights shining from the Mech or something.
Title: Grass test
Post by: Sandwich on July 25, 2002, 05:18:29 am
Quote
Originally posted by Shrike
Since when does broad leaved get you number of leaves?

Broad = wide.  :p


:rolleyes: Don't be dense, Shrike. ;)