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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 27, 2015, 12:06:32 pm

Title: Nightly (OS X): 27 Jan 2015 - Revision 11234
Post by: SirKnightly on January 27, 2015, 12:06:32 pm
Here is the nightly for OS X on 27 Jan 2015 - Revision 11234

Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124

Group: Standard
fso_Standard_20150127_r11234.tgz (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150127_r11234.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150127_r11234.md5)

Code: [Select]
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r11233 | zookeeper | 2015-01-27 01:52:00 -0600 (Tue, 27 Jan 2015) | 1 line
Changed paths:
   M /trunk/fs2_open/code/weapon/weapons.cpp

Ported r11085 from zookeeper branch: Fixed weapon particle spews not taking launch velocity properly into account if $Acceleration Time is used.
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r11234 | zookeeper | 2015-01-27 02:02:21 -0600 (Tue, 27 Jan 2015) | 1 line
Changed paths:
   M /trunk/fs2_open/code/weapon/weapons.cpp

Ported r11100 from zookeeper branch: Fix various issues with $Acceleration Time.
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