Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 04, 2015, 09:02:09 am
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Here is the nightly for OS X on 04 Mar 2015 - Revision 11274
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 130
Group: Standard
fso_Standard_20150304_r11274.tgz (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150304_r11274.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150304_r11274.md5)
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r11273 | MageKing17 | 2015-03-03 21:08:07 -0600 (Tue, 03 Mar 2015) | 3 lines
Changed paths:
M /trunk/fs2_open/code/hud/hudparse.cpp
Followup to r11266; let code use hardcoded defaults.
Presumably, the use of use_default_pos in load_gauge_radar_dradis() is the result of a copy&paste job, but removing it allows the default values to be used to compute coords.
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r11274 | MageKing17 | 2015-03-03 21:12:04 -0600 (Tue, 03 Mar 2015) | 3 lines
Changed paths:
M /trunk/fs2_open/code/fred2/fred.rc
M /trunk/fs2_open/code/fred2/shiptexturesdlg.cpp
Fix mantis #1929.
Makes the IDC_OLD_TEXTURE_LIST dropdown list use the same sorting as the old_texture_name[] array, and should also so that multiple old texture replacements for the same ship are properly erased.
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