Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 21, 2015, 10:18:36 am
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Here is the nightly for OS X on 21 Mar 2015 - Revision 11286
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 130
Group: Standard
fso_Standard_20150321_r11286.tgz (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150321_r11286.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150321_r11286.md5)
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r11286 | niffiwan | 2015-03-20 20:36:03 -0500 (Fri, 20 Mar 2015) | 13 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
add script-eval-block sexp
This is a workaround to the sexp TOKEN_LENGTH limit
The script can be split across multiple arguments to allow scripts
longer than 32 chars (i.e. current TOKEN_LENGTH)
e.g.
( script-eval
"ba.warning('foo"
" more and more and more"
" and the rest')"
)
Kudos to Axem for suggesting the idea
(And to zookeeper for reminding me to actually commit it!)
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