Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: starbug on March 24, 2015, 06:35:30 am

Title: why is this happening when converting to .pof?
Post by: starbug on March 24, 2015, 06:35:30 am
I have come across and weird thing when i am converting DAEs to pofs, the DAE displays fine in PCS2 but when i convert it to a pof and load it up i get this weird warping effect on Detail0 on the model. and i haven't got a scooby why? this is the first time this has happened. The other levels of details are fine.
(http://i621.photobucket.com/albums/tt300/Dalek-seth/WTF_zpsybtmc6sn.jpg)

I have attached the DAE file, could someone be willing to have a look please and tell me where have i gone wrong?
http://www.mediafire.com/download/swrkclru88dwoqw/DalekFrigate.rar

I have used the hull chassis on to make another frigate and it worked fine no issues at all, so i really have no idea why its doing it on this when i haven't even altered the front armor pieces
Title: Re: why is this happening when converting to .pof?
Post by: The E on March 24, 2015, 06:49:04 am
Can you post a screenshot of the in-game errors you're seeing?
Title: Re: why is this happening when converting to .pof?
Post by: starbug on March 24, 2015, 07:23:31 am
Ok nevermind, i have fixed it. For some reason the front wings had some how duplicated 3 times. I deleted them and re-exported it and bam works fine. Still not sure how those front sections duplicated themselves must be a weird 3ds max thing, but ah well got it fixed ;)