Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on July 08, 2001, 12:13:00 pm
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Following the rebuilding of the fleet by Khonsu III, the Hans-Ronald Corp. was asked to design a replacement for the GTF Loki - the GTF Claymore was the result. Claymores have been mass-manufactured across the GTVA fleet, for both interceptor and recon roles. In many cases the Claymore is preferred to the Pegasus for recon, due to it's better armour and shielding - and also its reduced manufacturing costs. Pilots love the speed and maneuverability of the Claymore, but hate it's poor primary loadout and flimsy hull. Claymores are also widely used by the SPC.
(http://homepage.ntlworld.com/g.white19/claymore.jpeg)
(http://homepage.ntlworld.com/g.white19/claymore5.jpeg)
(http://homepage.ntlworld.com/g.white19/claymore2.jpeg)
(http://homepage.ntlworld.com/g.white19/claymore3.jpeg)
(http://homepage.ntlworld.com/g.white19/claymore4.jpeg)
I like this a lot (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
It's the replacement for the Loki (as above), 3 primary guns (see front view) and 1 secondary slot. Fast, but weak. Should be fun (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Team Member of The Ghost and the Darkness (//"http://uk.geocities.com/gunnery_control/index.html")
[email protected]
ICQ: 119819902
"Well I believe ther's someone watching over you. They're watching every word you say. And when you die they'll take you down and take you through. You'll realise one day that the grass is always greener on the other side, the neighbours got a car that you wanna drive, and when time is running out you wanna stay alive. There is no wrong, there is no right, and the circle only has one side...."
(c)2001 Travis
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C'mon people... that AWAC tile is way too light... The model is great, but it needs to be a wee bit darker IMO
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Originally posted by Snipes:
C'mon people... that AWAC tile is way too light... The model is great, but it needs to be a wee bit darker IMO
Nope, it fits the model quite well I think
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
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Whoa... That model is top quality, and the texturing is tops - I think the brightness level is just right, actually. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Excellent work! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Hmm... now that I think of it, i might rename it the GTF Mako.
I think this is the best one I've made so far.
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That's not a GTVA name! Gnagnagna!!!
hem sorry (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
I like the name this name indeed (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")
and of Hidden Terror, the Shivan campaign ("http://www.hiddenterror.f2s.com/index.html")
want to see my models and renders ("http://lancelot.legendjsm.net/mellis/index1.html")?
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I dunno, if you're going to name it after a weapon shouldn't it be something light and fast instead of something huge and heavy like a claymore? You could call it the Dirk or the Rapier or Cutlass or something. =) It looks like it has six guns, not three?
[This message has been edited by morris13 (edited 07-09-2001).]
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Originally posted by morris13:
I dunno, if you're going to name it after a weapon shouldn't it be something light and fast instead of something huge and heavy like a claymore? You could call it the Dirk or the Rapier or Cutlass or something. =) It looks like it has six guns, not three?
[This message has been edited by morris13 (edited 07-09-2001).]
Artistic licence (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) . Also, my first working attempt at a fighter was called the Claymore, so I wanted to make a fitting replacement. Still have the original knocking about somewhere.
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Extrude the guns to give them real barrels. The little boxes you have don't look big enough, imo.
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Originally posted by Shrike:
Extrude the guns to give them real barrels. The little boxes you have don't look big enough, imo.
That was top of my list, but I need to keep the poly count under 500, natch.
And i can't really be bothered retexturing, especially as I've finished all the pof, anis etc and I just need to test.
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I've added another 3 firepoints to make it vaguely effective when it's missile banks are depleted.
Speaking of which....
the model is now released and can be downloaded from either; http://uk.geocities.com/gunnery_control/downloads.html ("http://uk.geocities.com/gunnery_control/downloads.html")
or http://uk.geocities.com/gunnery_control/terran_ships.html ("http://uk.geocities.com/gunnery_control/terran_ships.html")
Test screens;
(http://homepage.ntlworld.com/g.white19/claymorescreen1.jpg)
(http://homepage.ntlworld.com/g.white19/claymorescreen2.jpg)
(http://homepage.ntlworld.com/g.white19/claymorescreen3.jpg)
(http://homepage.ntlworld.com/g.white19/claymorescreen4.jpg)
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Team Member of The Ghost and the Darkness ("http://uk.geocities.com/gunnery_control/index.html")
[email protected]
ICQ: 119819902
"Well I believe ther's someone watching over you. They're watching every word you say. And when you die they'll take you down and take you through. You'll realise one day that the grass is always greener on the other side, the neighbours got a car that you wanna drive, and when time is running out you wanna stay alive. There is no wrong, there is no right, and the circle only has one side...."
(c)2001 Travis
[This message has been edited by aldo_14 (edited 07-10-2001).]
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Originally posted by aldo_14:
I've added another 3 firepoints to make it vaguely effective when it's missile banks are depleted.
*cough* It is a scout fighter, no?
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people like to make things ub4r powerful remember?
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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It's not though - it still gets minced by a wing of Manticore. In fact, you'd have to be pretty nuts to fly it against a cruiser without using trebuchets.
Besides which, my campaign is set 20 years in the future, so there have been some advances in weapons & reactor technology, no?
[This message has been edited by aldo_14 (edited 07-10-2001).]
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If an AI can almost take out a wing of manticores then its ub4r powerful.
Its a scout fighter... its suppost to go fast and suck
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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Originally posted by RKIF-DragonClaw:
If an AI can almost take out a wing of manticores then its ub4r powerful.
Its a scout fighter... its suppost to go fast and suck
well, it was;
8x GTf Claymore (inc Me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) )
4x GTsB Scimitar (stealth - called int to attack the Cain)
Vs
16x SF Manticore
1x SC Cain
And it's a heavy scout / light interceptor, so it does do some proper fighting.