Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 11, 2015, 10:41:35 am
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Here is the nightly for OS X on 11 May 2015 - Revision 1fe476a
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 123
Group: Standard
fso_Standard_20150511_1fe476a.tgz (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150511_1fe476a.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150511_1fe476a.md5)
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commit 24d1621
Author: Lari Nieminen <Sun May 10 02:23:44 2015 +0300>
Commit: Lari Nieminen <Sun May 10 02:23:44 2015 +0300>
Avoid loading the anchor ship model multiple times when resolving path masks.
code/mission/missionparse.cpp | 8 +++-----
1 file changed, 3 insertions(+), 5 deletions(-)
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commit 7a8c7cc
Author: Lari Nieminen <Sat May 9 13:42:12 2015 +0300>
Commit: Lari Nieminen <Sat May 9 13:42:12 2015 +0300>
Revert a part of f6e2f1d2 / r11129 which causes collision problems in some corner cases.
code/model/modelcollide.cpp | 19 +++++++++----------
1 file changed, 9 insertions(+), 10 deletions(-)
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commit aa6936a
Author: asarium <Thu May 7 18:27:48 2015 +0200>
Commit: asarium <Thu May 7 18:27:48 2015 +0200>
From LotF: Fix for Mantis 3134
code/io/keycontrol.cpp | 128 +++++++++++++++++++++++++++++++------------------
1 file changed, 82 insertions(+), 46 deletions(-)