Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: zookeeper on May 29, 2015, 06:38:51 am
-
Since the move to GitHub, I've been slowly PR'ing the heaps of mostly small features from zookeeper branch, and while one might spot them in the nightly changelogs, I figured I should list all of them in a single place for convenience:
- Naming control config presets. (http://www.hard-light.net/wiki/index.php/Controlconfigdefaults.tbl#.24Name:)
- Added a "Show Destroyed Subsystems" flag to ship lab for viewing -destroyed submodels.
- Added ai_profiles (http://www.hard-light.net/wiki/index.php/Ai_profiles.tbl#.24bay_arrive_speed_multiplier:) and path metadata (http://www.hard-light.net/wiki/index.php/Ships.tbl#.2Barrive_speed_multiplier:) options to force AI ships flying bay paths to gradually accelerate/decelerate instead of flying the path at max speed.
- Added $Minimum Engine Volume to ships.tbl (http://www.hard-light.net/wiki/index.php/Ships.tbl#.24Minimum_Engine_Volume:), with which to customize how the ship's speed affects engine sound volume.
- Added a $Thruster Glow Noise Mult ship table entry (http://www.hard-light.net/wiki/index.php/Ships.tbl#Customized_Thruster_Effects) for decreasing/increasing the effect of noise applied to the glow radius.
- Added a $Model Icon Direction ship table entry (http://www.hard-light.net/wiki/index.php/Ships.tbl#.24Model_Icon_Direction:) for overriding the angle from which ship icons are rendered from.
- Added customizable shield impact explosion effects [1] (http://www.hard-light.net/wiki/index.php/Ships.tbl#.24Shield_Impact_Explosion:) [2] (http://www.hard-light.net/wiki/index.php/Weapons.tbl#.24Shield_Impact_Explosion_Radius:), originally adapted from Wanderer branch.
-
Great, thanks for these features. Are they documented on the Wiki?
-
Great, thanks for these features. Are they documented on the Wiki?
All those links are links to the wiki.
-
Haha, I didn't realize that either, but I viewed it first on my phone and assumed they were links to the actual commits or something.
-
Oops. Well done to you :)