Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 10, 2015, 11:20:56 am
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Here is the nightly for OS X on 10 Jun 2015 - Revision f162db5
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 123
Group: Standard
fso_Standard_20150610_f162db5.tgz (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150610_f162db5.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150610_f162db5.md5)
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commit 26e31a4
Author: Lari Nieminen <Thu Jun 4 15:35:41 2015 +0300>
Commit: Lari Nieminen <Thu Jun 4 15:35:41 2015 +0300>
Added a $Max Shield Recharge ship table entry for limiting how full the shields may recharge.
code/mission/missionparse.cpp | 5 ++++-
code/mission/missionparse.h | 2 ++
code/object/objectshield.cpp | 17 +++++++++++++++--
code/parse/sexp.cpp | 1 +
code/ship/ship.cpp | 17 ++++++++++++++---
code/ship/ship.h | 4 ++++
6 files changed, 40 insertions(+), 6 deletions(-)
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First OS X nightly built on my new Yosemite MacBook, using Xcode 6.3.2.