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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 10, 2015, 11:20:56 am

Title: Nightly (OS X): 10 Jun 2015 - Revision f162db5
Post by: SirKnightly on June 10, 2015, 11:20:56 am
Here is the nightly for OS X on 10 Jun 2015 - Revision f162db5

Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 123

Group: Standard
fso_Standard_20150610_f162db5.tgz (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150610_f162db5.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso_Standard_20150610_f162db5.md5)

Code: [Select]
------------------------------------------------------------------------
commit 26e31a4
Author: Lari Nieminen <Thu Jun 4 15:35:41 2015 +0300>
Commit: Lari Nieminen <Thu Jun 4 15:35:41 2015 +0300>

    Added a $Max Shield Recharge ship table entry for limiting how full the shields may recharge.
 code/mission/missionparse.cpp |  5 ++++-
 code/mission/missionparse.h   |  2 ++
 code/object/objectshield.cpp  | 17 +++++++++++++++--
 code/parse/sexp.cpp           |  1 +
 code/ship/ship.cpp            | 17 ++++++++++++++---
 code/ship/ship.h              |  4 ++++
 6 files changed, 40 insertions(+), 6 deletions(-)


Title: Re: Nightly (OS X): 10 Jun 2015 - Revision f162db5
Post by: chief1983 on June 10, 2015, 11:24:22 am
First OS X nightly built on my new Yosemite MacBook, using Xcode 6.3.2.