Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 11, 2015, 09:29:58 am
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Here is the nightly for Windows on 11 Jun 2015 - Revision f162db5
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 123
Group: Standard
fso_Standard_20150611_f162db5.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20150611_f162db5.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20150611_f162db5.md5)
Group: NO-SSE
fso_NO-SSE_20150611_f162db5.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20150611_f162db5.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20150611_f162db5.md5)
Group: AVX
fso_AVX_20150611_f162db5.7z (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20150611_f162db5.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20150611_f162db5.md5)
Group: SSE
fso_SSE_20150611_f162db5.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20150611_f162db5.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20150611_f162db5.md5)
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commit 66c5dff
Author: The E <Sun Jun 7 10:30:33 2015 +0200>
Commit: The E <Sun Jun 7 10:30:33 2015 +0200>
Sets AVX instruction sets for all projects
projects/MSVC_2015/Fred2.vcxproj | 6 +++---
projects/MSVC_2015/Freespace2.vcxproj | 6 +++---
projects/MSVC_2015/code.vcxproj | 8 ++++----
projects/MSVC_2015/libjpeg.vcxproj | 8 ++++----
projects/MSVC_2015/liblua.vcxproj | 2 +-
projects/MSVC_2015/libpng.vcxproj | 8 ++++----
projects/MSVC_2015/zlib.vcxproj | 2 +-
7 files changed, 20 insertions(+), 20 deletions(-)
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commit 6204241
Author: The E <Sun Jun 7 10:22:11 2015 +0200>
Commit: The E <Sun Jun 7 10:22:11 2015 +0200>
Sets AVX output for VS2015
projects/MSVC_2015/Fred2.vcxproj | 2 +-
projects/MSVC_2015/Freespace2.vcxproj | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
------------------------------------------------------------------------
commit 26e31a4
Author: Lari Nieminen <Thu Jun 4 15:35:41 2015 +0300>
Commit: Lari Nieminen <Thu Jun 4 15:35:41 2015 +0300>
Added a $Max Shield Recharge ship table entry for limiting how full the shields may recharge.
code/mission/missionparse.cpp | 5 ++++-
code/mission/missionparse.h | 2 ++
code/object/objectshield.cpp | 17 +++++++++++++++--
code/parse/sexp.cpp | 1 +
code/ship/ship.cpp | 17 ++++++++++++++---
code/ship/ship.h | 4 ++++
6 files changed, 40 insertions(+), 6 deletions(-)