Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Crossbow on July 30, 2015, 09:38:15 pm

Title: .bx files
Post by: Crossbow on July 30, 2015, 09:38:15 pm
I have a bunch of .bx files in the FS2 cache folder that were generated from custom models I made.

I no longer have the .pof of those models.

Is it possible to extract data from a .bx file or change it to another format (POF, DAE) assuming it does contain the model data ?
Title: Re: .bx files
Post by: The E on July 31, 2015, 01:29:58 am
It's possible, but it does require a coder to write a conversion utility for them.