Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 13, 2015, 05:31:56 am

Title: Nightly (Linux): 13 Oct 2015 - Revision a6d3982
Post by: SirKnightly on October 13, 2015, 05:31:56 am
Here is the nightly for Linux on 13 Oct 2015 - Revision a6d3982

Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124

Group: Standard
fso_Standard_20151013_a6d3982.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso_Standard_20151013_a6d3982.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso_Standard_20151013_a6d3982.md5)

Code: [Select]
------------------------------------------------------------------------
commit 7852d13
Author: MageKing17 <Mon Oct 12 22:48:15 2015 -0700>
Commit: MageKing17 <Mon Oct 12 22:48:15 2015 -0700>

    Check IS_VEC_NULL(&wp->homing_pos) for det_radius and arm_radius.
 code/weapon/weapons.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 75ae511
Author: MageKing17 <Mon Oct 12 16:10:05 2015 -0700>
Commit: MageKing17 <Mon Oct 12 16:10:05 2015 -0700>

    Stop comparing/setting homing_object to NULL.
 code/network/multimsgs.cpp |  2 +-
 code/parse/lua.cpp         |  4 ++--
 code/weapon/weapons.cpp    | 10 +++++-----
 3 files changed, 8 insertions(+), 8 deletions(-)

------------------------------------------------------------------------
commit ccd6d1e
Author: MageKing17 <Mon Oct 12 15:12:13 2015 -0700>
Commit: MageKing17 <Mon Oct 12 15:12:13 2015 -0700>

    Fix a typo in the weapon editor dialogue for turret bank 3 ammo.
 code/fred2/weaponeditordlg.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)