Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 13, 2015, 05:31:56 am
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Here is the nightly for Linux on 13 Oct 2015 - Revision a6d3982
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124
Group: Standard
fso_Standard_20151013_a6d3982.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso_Standard_20151013_a6d3982.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso_Standard_20151013_a6d3982.md5)
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commit 7852d13
Author: MageKing17 <Mon Oct 12 22:48:15 2015 -0700>
Commit: MageKing17 <Mon Oct 12 22:48:15 2015 -0700>
Check IS_VEC_NULL(&wp->homing_pos) for det_radius and arm_radius.
code/weapon/weapons.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 75ae511
Author: MageKing17 <Mon Oct 12 16:10:05 2015 -0700>
Commit: MageKing17 <Mon Oct 12 16:10:05 2015 -0700>
Stop comparing/setting homing_object to NULL.
code/network/multimsgs.cpp | 2 +-
code/parse/lua.cpp | 4 ++--
code/weapon/weapons.cpp | 10 +++++-----
3 files changed, 8 insertions(+), 8 deletions(-)
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commit ccd6d1e
Author: MageKing17 <Mon Oct 12 15:12:13 2015 -0700>
Commit: MageKing17 <Mon Oct 12 15:12:13 2015 -0700>
Fix a typo in the weapon editor dialogue for turret bank 3 ammo.
code/fred2/weaponeditordlg.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)