Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: WhiteFox on November 11, 2015, 03:36:46 pm
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Hi there,
I hope i posted this in the right section.
Downloaded the new BP Build via FSO Installer, downloaded and installed the FS2Open 3.7.3 SSE Build.
If i jump to earth there are only two icons at the radar. Waypoint 1 and Waypoint 2. The unknown signal and my wingmen are invisble.
I deactivated the shadows on the Launcher-Graphics-Options because of Mobile GTX660M Graphicscard and bad performance.
Using WXLauncher at latest version and this configuration:
-mod bpcomplete,mediavps_2014 -missile_lighting
-3dshockwave -post_process -soft_particles -fxaa -fb_explosions -disable_shadows -orbradar -rearm_timer -3dwarp
-warp_flash -snd_preload -ambient_factor 75 -spec_exp 11 -spec_point 0.6 -spec_static 0.8 -spec_tube 0.4 -ogl_spec 60
Userprofile in Freespace has been deleted and new created. No change.
I have to activate the 3D-Radar to see my wingmen and the unknown signal.
Do you know this problem ?
[attachment DELETED!! by Strong Bad]
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Please post your fs2_open.log file. Instructions on how to do this can be found in this post.. It sounds like the radar icons VP from the mediavps_2014 isn't installed correctly, but the log should help us confirm that.
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It looks i have a faulty FS2 Installation.
Crazy. This happens to me every time a mod has been updated.
The Debug.exe is crashing at enterring the missions.
For asteroid 'Terran Debris 2', detail level
mismatch (POF needs 3)
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151103_0ea25e7-DEBUG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 36 bytes
ntdll.dll! RtlSetCurrentTransaction + 212 bytes
ntdll.dll! RtlSetCurrentTransaction + 159 bytes
If i have to download the installation new, this could take a few days. 386 kbit/s downstream. juhey !
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Don't run using debug. That error's not important on release builds.
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Can you just play with 3D Radar?
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@ General Battuta: But i have to for getting the logfile ?
I just can play with the 3D Radar. But at Act 2 enemy ships showing up very big on radar.
I'm now going to bed, trying to download an second installation of FSO in the background.
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It looks i have a faulty FS2 Installation.
Crazy. This happens to me every time a mod has been updated.
The Debug.exe is crashing at enterring the missions.
That's not a crash, it's a warning. Click "no" and you should be able to continue. Mind you, probably no need since the log you got shows that the radarIcons VP has the same checksum as mine... so the normal 2D radar should be working? Maybe I'll have to check the BP mission with 2D radar & see what happens (which will need to be... tomorrow night?)
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Setting language to German
There's your problem. Blue Planet doesn't support German (and neither does your version of FS2), so you need to change the language to English. To change it, follow the instructions here (http://homepage.ntlworld.com/karajorma/FAQ/fs2-technical.html#ChangeLang). (If you're running 64-bit Windows, you need to go to the HKEY_CURRENT_USER -> Software -> Classes -> VirtualStore -> MACHINE -> SOFTWARE -> Wow6432Node -> Volition -> Freespace2 folder instead one shown in that page.)
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Thats it! Thank you very much!
BTW: Gratulations to that re-release of that beautiful Mod !