Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: tomimaki on November 17, 2015, 07:59:11 pm
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The Great Preservers crashed for me twice in release build, so I tried debug and hope this is a culprit:
Assert: (item->laser == false)
File: grbatch.cpp
Line: 754
Particle effect Rmuzzle.eff used as laser glow or laser bitmap
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20151117_2c268e4-DEBUG.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
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Ugh. Ugh ugh. Might be something new introduced in the new nightly build. :(
Log please.
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Can you roll back to this build http://www.hard-light.net/forums/index.php?topic=90953.0
and see if the error still occurs? (I reproduced the error locally on the build you're using).
I think this is still the error that was popping up about the destruction of the Gusion. Is that when the mission crashes for you?
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If you still get the error in that build, go to the build linked in the BP release thread, play and have fun with that.
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Uh, I should add that it crash too in build (20151103) linked in BP thread.
I didn't pay attention if Gusion dies when crash happens. I'll check this.
[attachment DELETED!! by Strong Bad]
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Posting your fs2_open.log would still be helpful. You may have an incomplete install or a stray table somewhere.
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:wtf: But I added logs.
Anyway I thought that I checked release build 20151103, but it doesn't crash now. Weird enough debugs (20151103 and 20151117) hit this assertion and cannot continue.
Gusion death doesn't matter.
So to summarize:
build 20151103
- release no crash
- debug crash on assertion
build 20151117
- release crash
- debug crash on assertion
I will continue campaign by using official build :)
Thx for help.
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:wtf: But I added logs.
Our posts are six minutes apart, but for some reason I wasn't notified that a new reply had been posted. :P
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Not sure if it's related, but your checksums don't seem to match mine; might want to rerun the installer?
EDIT: Make that definitely not related; it's just bpc-audio2/3 and MV_RadarIcons.
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bpc-audio2/3 were updated? I never saw them mentioned in 2 update posts. I dl files manually. Thx for info :)
As for radaricons I used this: http://www.hard-light.net/forums/index.php?topic=89098.0
It shouldn't make trouble however I'll change it to original.
edit:
Last nightly, i.e. 20151120, fixed crash. :nod: