Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grey Wolf on June 19, 2001, 03:00:00 pm

Title: ANI artist (is that the right word?) needed
Post by: Grey Wolf on June 19, 2001, 03:00:00 pm
I need an ANI artist to make intel and loadout ANIs for these models:

Athena S (stealth variant)
(for this one I could also use a loadout screen)
 (http://www.3dap.com/hlp/hosted/gtdwolf/sathena.gif)

Cyclops S (stealth variant)
 (http://www.3dap.com/hlp/hosted/gtdwolf/scyclops.gif)

Thor (fighter beam cannon)
 (http://www.3dap.com/hlp/hosted/gtdwolf/thor.gif)

For doing this you'll get full credit for them in SHaS.
Title: ANI artist (is that the right word?) needed
Post by: aldo_14 on June 19, 2001, 03:11:00 pm
I can't help you, unfortunately, but that athenea looks nice  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: ANI artist (is that the right word?) needed
Post by: Grey Wolf on June 19, 2001, 04:22:00 pm
I just realized this doesn't belong here. It should be in the FS Modding Forum.
Title: ANI artist (is that the right word?) needed
Post by: wEvil on June 19, 2001, 04:35:00 pm
gimme a shout in week (email)


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Proud to be british.
*ahem*
Title: ANI artist (is that the right word?) needed
Post by: Joey_21 on June 20, 2001, 12:49:00 am
Well, [p1mp] I have ship loadout ANI experience[/p1mp]. Want to see some of my work? Click here ("http://denebsystem0.tripod.com/loadouts.zip"). I'm not sure I could do intel ANIs. You might need to contact somebody else about that.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

------------------
Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb
Visit The Deneb System ("http://denebsystem0.tripod.com/").
Title: ANI artist (is that the right word?) needed
Post by: CptWhite on June 20, 2001, 03:17:00 am
I can convert your regular AVI movies to ANI

ie someone renders a movie and i'll convert it.  I only have experience with the big 440x200 movies.  My conversions are excellent quality so if you want a movie converted let me know it takes about 5-10 minute.

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Title: ANI artist (is that the right word?) needed
Post by: Snipes on June 20, 2001, 09:15:00 am
hehe, how'sabout a divx rip too? I'd love to see Traffic in FS2  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

lmao
Title: ANI artist (is that the right word?) needed
Post by: Black Ace on June 20, 2001, 09:20:00 am
 
Quote
Originally posted by Snipes:
hehe, how'sabout a divx rip too? I'd love to see Traffic in FS2

Now Now snipes.... you know we don't talk of such things here...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)



------------------
Staff Member, Hard Light Productions ("http://www.3dap.com/hlp")
Creator / Project Coordinator: The Perfect Storm ("http://www.3dap.com/hlp/tps/")
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Title: ANI artist (is that the right word?) needed
Post by: Snipes on June 20, 2001, 10:02:00 am
It was a joke...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)


funny tho... the things we do talk about... and what we can't... like ***  for example  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: ANI artist (is that the right word?) needed
Post by: Grey Wolf on June 20, 2001, 11:56:00 am
I think I'll have Joey21 do the loadout ANIs. Can you do the ones for the Amon-Ra and Morrigan when their done being modeled, too? WEvil, can you do the tech room ANIs for the Thor and the Cyclops S? I just remembered how to do the loadout pcx, so I don't need that. And what about the selection ANIs?
Title: ANI artist (is that the right word?) needed
Post by: CptWhite on June 21, 2001, 05:01:00 am
get yourself a copy of fs2view (small pof exe viewer)

open the ship - set to automatically rotate  and get hypercam dx to screen capture the rotation - save as an avi and then its just the converting  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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Title: ANI artist (is that the right word?) needed
Post by: Joey_21 on June 21, 2001, 11:26:00 pm
 
Quote
Originally posted by Grey Wolf 2009:
I think I'll have Joey21 do the loadout ANIs. Can you do the ones for the Amon-Ra and Morrigan when their done being modeled, too?

Sure. Why not.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

  [email protected]   - email me about them

Edit: CpWhite:
1. Where can I get hypercam dx?
2. How do I convert the images to ANI after capturing the images?

I'm not sure this will help my method but it's worth a try.

------------------
Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://www.mircx.com/cgi-bin/irc.cgi")
Visit The Deneb System ("http://denebsystem0.tripod.com/").

[This message has been edited by Joey_21 (edited 06-21-2001).]
Title: ANI artist (is that the right word?) needed
Post by: CptWhite on June 22, 2001, 06:27:00 am
Ok i you need some program to extract all the avi frames as .bmp images in numerical order (i use paint shop pro 7's Animation Shop) the bmp images need to be in order like

ani0000.bmp
ani0001.bmp

etc though to the last frame

animation shop doesnt seem to be able to produce the file name exactly as you want it

so i then go to ACDSee and do a batch file name conversion.  Ok so now the files are in order and the right format and named correctly

i now use "bright" -an industrial dos based colour reducer

get it here

bright ("http://freespace.volitionwatch.com/babylon/mod/modeth/")

open a dos prompt and go to the folder where you saved your bmp's (also make a copy of the bright.exe in that folder)

ok so for example

C:\windows\desktop\ani_test >

C:\windows\desktop\ani_test >bright

C:\windows\desktop\ani_test >bright *.bmp -common


*.bmp - will convert all bmp files in that folder to 256 pcx files for conversion

-common - makes all the files use a common palette -  needed for ani's and it actively optimises this palette - improving visual colour depth, defination, and quality

check the readme for other various commands

now you have all the pcx files just open AniBuilder and compile the ani   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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[This message has been edited by CptWhite (edited 06-22-2001).]
Title: ANI artist (is that the right word?) needed
Post by: aldo_14 on June 22, 2001, 10:43:00 am
Quote
1. Where can I get hypercam dx?
[/b]
http://www.hyperionics.com/downloads/HC1Setup.exe ("http://www.hyperionics.com/downloads/HC1Setup.exe")  - direct link

or http://www.hyperionics.com/index.html ("http://www.hyperionics.com/index.html")

It's shareware/testware and I've just downloaded it, so I can't say how functional it is.



------------------
Team Member of The Ghost and the Darkness ("http://uk.geocities.com/gunnery_control/index.html")
       [email protected]      
ICQ: 119819902

"Why does it always rain on me?
Is it because I lied when I was seventeen?
....
Even when the sun is shining, I can't avoid the lightning.."


(c)1999 Travis
Title: ANI artist (is that the right word?) needed
Post by: Joey_21 on June 22, 2001, 01:14:00 pm
   
Quote
Originally posted by CptWhite:
Ok i you need some program to extract all the avi frames as .bmp images in numerical order (i use paint shop pro 7's Animation Shop) the bmp images need to be in order like

ani0000.bmp
ani0001.bmp

etc though to the last frame

animation shop doesnt seem to be able to produce the file name exactly as you want it

so i then go to ACDSee and do a batch file name conversion.  Ok so now the files are in order and the right format and named correctly

i now use "bright" -an industrial dos based colour reducer

get it here

bright ("http://freespace.volitionwatch.com/babylon/mod/modeth/")

open a dos prompt and go to the folder where you saved your bmp's (also make a copy of the bright.exe in that folder)

ok so for example

C:\windows\desktop\ani_test >

C:\windows\desktop\ani_test >bright

C:\windows\desktop\ani_test >bright *.bmp -common


*.bmp - will convert all bmp files in that folder to 256 pcx files for conversion

-common - makes all the files use a common palette -  needed for ani's and it actively optimises this palette - improving visual colour depth, defination, and quality

check the readme for other various commands

now you have all the pcx files just open AniBuilder and compile the ani      (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)


LOL.    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) Please tell me that you're kidding!!!!! HAHAHAHAHHAHA.... I don't go through all that trouble just to name my files. I'll just simply have animation shop extract the names as gif files, have them correctly named with a different gif animator, and then batch convert them with PSP itself. Simple as that.

Edit: BTW: That hypersnap cam is terrible! I don't see how anybody could record a good quality ship loadout animation file with that! I'll stick to my method until something better comes out.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Also, even if that process worked, it still wouldn't make anything like these ("http://denebsystem0.tripod.com/loadouts.zip"), now would it?

------------------
Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://www.mircx.com/cgi-bin/irc.cgi")
Visit The Deneb System ("http://denebsystem0.tripod.com/").

[This message has been edited by Joey_21 (edited 06-22-2001).]
Title: ANI artist (is that the right word?) needed
Post by: CptWhite on June 22, 2001, 01:37:00 pm
You think my method produces poor results do you >

Suck on this bad boy! ("http://freespace.volitionwatch.com/babylon/mod/skullar%20cptwhite/Ani_Stuff/demo_ani1.rar")

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Title: ANI artist (is that the right word?) needed
Post by: Joey_21 on June 22, 2001, 01:46:00 pm
 
Quote
Originally posted by CptWhite:
You think my method produces poor results do you >

Suck on this bad boy! ("http://freespace.volitionwatch.com/babylon/mod/skullar%20cptwhite/Ani_Stuff/demo_ani1.rar")


I must say that I'm impressed with the animation itself. What impresses me the least is the filesize of that sucker! Put some compression into those images! I don't think a 56ker would want to go through downloading that, more, AND the campaign! DSL rules when downloading large files but most of the people have 56k.

------------------
Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://www.mircx.com/cgi-bin/irc.cgi")
Visit The Deneb System ("http://denebsystem0.tripod.com/").
Title: ANI artist (is that the right word?) needed
Post by: Snipes on June 22, 2001, 02:08:00 pm
 
Quote
Originally posted by CptWhite:
You think my method produces poor results do you >

Suck on this bad boy! ("http://freespace.volitionwatch.com/babylon/mod/skullar%20cptwhite/Ani_Stuff/demo_ani1.rar")


Well, I sucked...and when I was done, sucked some more... and I must say, that is a l33+ ani... I want the B5 mod more than ever now  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

BTW; I know how  (http://freespace.volitionwatch.com/us/images/mods/snipes/gaysmiley.gif)  that sounded, but I don't give a rats *** ...

Title: ANI artist (is that the right word?) needed
Post by: Black Ace on June 22, 2001, 02:29:00 pm
Heheh.... took me a grand total of 18 sec to download it...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Suckers...

------------------
Staff Member, Hard Light Productions ("http://www.3dap.com/hlp")
Creator / Project Coordinator: The Perfect Storm ("http://www.3dap.com/hlp/tps/")
TPS Forums Page - Click Here ("http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&forum=The+Perfect+Storm&number=15")
Think you've got killer vocal cords? Voice actors needed! Email me @                        [email protected]                          

These detonators were a piece of junk! I even followed the directions... - Lt. Commander Snipes - Special Operations Command
Title: ANI artist (is that the right word?) needed
Post by: CptWhite on June 22, 2001, 03:54:00 pm
ANI cant be compressed ! or can they ?

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Title: ANI artist (is that the right word?) needed
Post by: aldo_14 on June 22, 2001, 03:59:00 pm
 
Quote
Originally posted by CptWhite:
ANI cant be compressed ! or can they ?


i don't know, but I think there are often many frames in an AVI that are identical.  by removing them you could cut down on the size.  certainly when you convert an ANI to AVI you get a lot of useless frames that you can remove.

Title: ANI artist (is that the right word?) needed
Post by: Joey_21 on June 22, 2001, 04:53:00 pm
 
Quote
Originally posted by CptWhite:
ANI cant be compressed ! or can they ?


Of course. Just reduce some of the colors (I'm not sure how you would do that though) in the palette. It's something to test out...

------------------
Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://www.mircx.com/cgi-bin/irc.cgi")
Visit The Deneb System ("http://denebsystem0.tripod.com/").
Title: ANI artist (is that the right word?) needed
Post by: CptWhite on June 22, 2001, 05:58:00 pm
joey joey joey ! what little you know !

identical ani frames are combined automatically only 256 colours are used for the extire ani...reducing further would make quality unbearable.  also all frames are individual anyway, the avi i use have been specially made for converting

so you both have valid ish points but both arent applicable  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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Title: ANI artist (is that the right word?) needed
Post by: Joey_21 on June 22, 2001, 06:09:00 pm
 
Quote
Originally posted by CptWhite:
joey joey joey ! what little you know !

identical ani frames are combined automatically only 256 colours are used for the extire ani...reducing further would make quality unbearable.  also all frames are individual anyway, the avi i use have been specially made for converting

so you both have valid ish points but both arent applicable    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)


*Ahem* even though the palette is 256 colors, some colors can be replaced by other colors in the same palette to take the place of those colors that they used to be without very much quality loss. The images will be smaller when two colors of the same palette are exactly the same!

Edit: I just now did a test. It did do a little bit of compression, but not by a long mile so I guess it would be best to stick to what we have for now.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

------------------
Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://www.mircx.com/cgi-bin/irc.cgi")
Visit The Deneb System ("http://denebsystem0.tripod.com/").

[This message has been edited by Joey_21 (edited 06-22-2001).]
Title: ANI artist (is that the right word?) needed
Post by: Grey Wolf on July 12, 2001, 11:57:00 pm
Here's the models (so far) I need ANIs for:
 http://www.3dap.com/hlp/hosted/gtdwolf/ships4ani.zip ("http://www.3dap.com/hlp/hosted/gtdwolf/ships4ani.zip")
Title: ANI artist (is that the right word?) needed
Post by: Grey Wolf on July 13, 2001, 12:09:00 am
Don't d/load it yet! I got cut off before I finished uploading!
Title: ANI artist (is that the right word?) needed
Post by: Grey Wolf on July 13, 2001, 07:08:00 pm
They're uploaded now.
Title: ANI artist (is that the right word?) needed
Post by: The Avenger on July 14, 2001, 12:29:00 pm
cool very cool

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