Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 16, 2015, 04:39:22 pm
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Here is the nightly for Windows on 16 Dec 2015 - Revision 175640d
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124
Group: AVX
fso_AVX_20151216_175640d.7z (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20151216_175640d.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20151216_175640d.md5)
Group: NO-SSE
fso_NO-SSE_20151216_175640d.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20151216_175640d.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20151216_175640d.md5)
Group: Standard
fso_Standard_20151216_175640d.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20151216_175640d.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20151216_175640d.md5)
Group: SSE
fso_SSE_20151216_175640d.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20151216_175640d.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20151216_175640d.md5)
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commit 9b7ebff
Author: DahBlount <Sun Dec 13 22:21:29 2015 -0700>
Commit: DahBlount <Tue Dec 15 09:54:34 2015 -0700>
Change NULL to nullptr and change fighter beam flag comparison from > to !=
code/ai/aiturret.cpp | 4 ++--
code/weapon/beam.cpp | 34 +++++++++++++++++-----------------
2 files changed, 19 insertions(+), 19 deletions(-)
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commit 1491d4a
Author: DahBlount <Sat Dec 5 12:38:31 2015 -0700>
Commit: DahBlount <Tue Dec 15 09:54:32 2015 -0700>
Create "share fire direction" subsystem flag
code/ai/aiturret.cpp | 54 ++++++++++++++++++++++++++++++++++--
code/model/model.h | 1 +
code/ship/ship.cpp | 1 +
code/weapon/beam.cpp | 78 ++++++++++++++++++++++++++++++++++++++++++----------
4 files changed, 117 insertions(+), 17 deletions(-)
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commit bade3c5
Author: DahBlount <Sat Dec 12 15:14:35 2015 -0700>
Commit: DahBlount <Sun Dec 13 15:03:31 2015 -0700>
Normalize the position vector used in environmental reflections
code/globalincs/def_files.cpp | 2 +-
code/graphics/gropengltnl.cpp | 8 +-
code/math/vecmat.cpp | 175 +++++++++++++++++++++---------------------
3 files changed, 91 insertions(+), 94 deletions(-)
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commit 2deffc1
Author: Samuel Cho <Wed Dec 9 10:32:36 2015 -0800>
Commit: Samuel Cho <Wed Dec 9 10:32:36 2015 -0800>
Removed comment from model_set_instance that no longer describes SSF_NO_DISAPPEAR functionality.
code/model/modelread.cpp | 2 --
1 file changed, 2 deletions(-)
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commit 0062d25
Author: SamuelCho <Tue Dec 8 23:53:53 2015 -0800>
Commit: SamuelCho <Tue Dec 8 23:53:53 2015 -0800>
Fixes missing destroyed submodels from the polymodel_instance rendering commit.
code/model/modelread.cpp | 8 ++++----
code/model/modelrender.cpp | 6 +++++-
2 files changed, 9 insertions(+), 5 deletions(-)
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commit 236857e
Author: SamuelCho <Mon Dec 7 22:59:28 2015 -0800>
Commit: SamuelCho <Mon Dec 7 22:59:28 2015 -0800>
Changed bitmap_lookup to use ubyte instead of floats for the color channels. Should make reading bitmaps faster.
code/bmpman/bmpman.cpp | 10 +++++-----
code/bmpman/bmpman.h | 2 +-
code/graphics/gropengltexture.cpp | 6 +++---
3 files changed, 9 insertions(+), 9 deletions(-)
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Sir Knightly! Now THAT is an original name! Thank you for the release.