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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 17, 2015, 05:17:43 am

Title: Nightly (FreeBSD): 17 Dec 2015 - Revision 7badc4d
Post by: SirKnightly on December 17, 2015, 05:17:43 am
Here is the nightly for FreeBSD on 17 Dec 2015 - Revision 7badc4d

Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 123

Group: Standard
fso_Standard_20151217_7badc4d.tar.bz2 (http://swc.fs2downloads.com/builds/FREEBSD/fso_Standard_20151217_7badc4d.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/FREEBSD/fso_Standard_20151217_7badc4d.md5)

Code: [Select]
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commit 9cc7079
Author: SamuelCho <Wed Dec 16 00:57:12 2015 -0800>
Commit: SamuelCho <Wed Dec 16 00:57:12 2015 -0800>

    Save all the channels of the team mask, not just the red and green channels.
 code/globalincs/def_files.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

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commit 7d392bd
Author: SamuelCho <Wed Dec 16 00:44:58 2015 -0800>
Commit: SamuelCho <Wed Dec 16 00:44:58 2015 -0800>

    Adjust the blended glow color value by how much the team mask contributes to this fragment.
 code/globalincs/def_files.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit 1552e02
Author: SamuelCho <Wed Dec 16 00:20:15 2015 -0800>
Commit: SamuelCho <Wed Dec 16 00:20:15 2015 -0800>

    Added support for glowing team color textures.
 code/globalincs/def_files.cpp | 9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

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commit bd1aa5e
Author: MageKing17 <Wed Nov 25 23:04:37 2015 -0800>
Commit: MageKing17 <Sat Nov 28 06:53:23 2015 -0800>

    Modular tables now clear allowed weapons if +noreplace isn't specified.
 code/ship/ship.cpp | 33 ++++++++++++++++++++++++---------
 1 file changed, 24 insertions(+), 9 deletions(-)