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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 31, 2015, 11:14:08 am

Title: Nightly (Windows): 31 Dec 2015 - Revision a236303
Post by: SirKnightly on December 31, 2015, 11:14:08 am
Here is the nightly for Windows on 31 Dec 2015 - Revision a236303

Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124

Group: Standard
fso_Standard_20151231_a236303.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20151231_a236303.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20151231_a236303.md5)

Group: SSE
fso_SSE_20151231_a236303.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20151231_a236303.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20151231_a236303.md5)

Group: AVX
fso_AVX_20151231_a236303.7z (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20151231_a236303.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20151231_a236303.md5)

Group: NO-SSE
fso_NO-SSE_20151231_a236303.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20151231_a236303.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20151231_a236303.md5)

Code: [Select]
------------------------------------------------------------------------
commit d4d805d
Author: DahBlount <Sun Dec 27 22:07:31 2015 -0700>
Commit: DahBlount <Wed Dec 30 23:44:04 2015 -0700>

    Move turret_enemy_objnum check further up in block and change to Assertion
 code/ai/aiturret.cpp | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 8a2eec5
Author: Karajorma <Wed Dec 30 16:56:50 2015 +0800>
Commit: Karajorma <Wed Dec 30 16:56:50 2015 +0800>

    Fix the issue with repeat counts first discovered on this thread http://www.hard-light.net/forums/index.php?topic=90763.msg1801379#msg1801379
 code/fred2/eventeditor.cpp | 11 +++++++++++
 1 file changed, 11 insertions(+)


Title: Re: Nightly (Windows): 31 Dec 2015 - Revision a236303
Post by: AdmiralRalwood on December 31, 2015, 11:56:47 am
Starting with this Nightly, debug symbols should show up in error messages without needing to rename the symbol file.
Title: Re: Nightly (Windows): 31 Dec 2015 - Revision a236303
Post by: niffiwan on December 31, 2015, 04:55:20 pm
Eeeeeeexcellent