Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Dragon on January 01, 2016, 03:08:30 pm

Title: Do we still need weapon_expl.tbl?
Post by: Dragon on January 01, 2016, 03:08:30 pm
Since explosion LODs were replaced by mipmaps, this table literally has no use other than listing weapon explosion FX used in the mod and making "[effect name] LODs 3 and 4 are missing" debug messages disappear. Would that be possible (and feasible) to set the default LOD number to 1 and thus pretty much do away with the table? I can't think of a single modern application of the explosion LOD system.