Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Bryan See on February 02, 2016, 11:26:35 am

Title: [WIP] SJ Amritaya
Post by: Bryan See on February 02, 2016, 11:26:35 am
Now my SC Raguel is finished and released to the public (along with the PBR assets, normal maps, height maps and a shielded model), Betrayal and I are now working on the SJ Amritaya, from the 2011 Inferno model dump by Woomeister.


Note there's a negative space in the tail, and an enlarged Raguel engine at the front dorsal engine.
Title: Re: [WIP] SJ Amritaya
Post by: Nyctaeus on February 03, 2016, 06:27:49 am
No, no, no, no...

NO!

Don't use subdivide smooth on the whole model. Make every part the way I modelled Raguel. I mean make each part of the ship separately, and than merge them!
Title: Re: [WIP] SJ Amritaya
Post by: Phantom Hoover on February 03, 2016, 07:03:46 am
that engine's ventral, not dorsal
Title: Re: [WIP] SJ Amritaya
Post by: Bryan See on February 03, 2016, 10:35:29 am
It's just an early WIP, and it does not represent the final product.
Title: Re: [WIP] SJ Amritaya
Post by: The Dagger on February 03, 2016, 02:29:08 pm
Betrayal's right! Overuse of smoothing is always bad.
Other than that, the shape looks good, though the lower front spike looks too flimsy to have such a big engine on. Either make the spike sturdier or take out that engine.
Title: Re: [WIP] SJ Amritaya
Post by: Mammothtank on February 28, 2016, 09:35:10 pm
I also agree with the comment about the lower spike thingy.
Title: Re: [WIP] SJ Amritaya
Post by: Nyctaeus on March 01, 2016, 04:56:21 pm
Don't expect it soon, guys. Despite the fact I agreed on another collab, I don't have time for this. Amritaya is not critical for any of my projects. I guess I will make base mesh just like in case of Raguel, and leave detailing for Bryan... But I don't know when.
Title: Re: [WIP] SJ Amritaya
Post by: Mammothtank on March 01, 2016, 06:39:56 pm
You seem to be involved in alot of collab's lately.