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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 11, 2016, 05:17:07 am

Title: Nightly (FreeBSD): 11 Feb 2016 - Revision 73d12d1
Post by: SirKnightly on February 11, 2016, 05:17:07 am
Here is the nightly for FreeBSD on 11 Feb 2016 - Revision 73d12d1

Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124

Group: Standard
fso_Standard_20160211_73d12d1.tar.bz2 (http://swc.fs2downloads.com/builds/FREEBSD/fso_Standard_20160211_73d12d1.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/FREEBSD/fso_Standard_20160211_73d12d1.md5)

Code: [Select]
------------------------------------------------------------------------
commit c9a45c9
Author: Goober5000 <Thu Feb 11 01:13:00 2016 -0500>
Commit: Goober5000 <Thu Feb 11 01:13:00 2016 -0500>

    come on, Travis, stop halting after a single warning
 code/debris/debris.cpp          | 2 --
 code/object/collideshipship.cpp | 3 +--
 2 files changed, 1 insertion(+), 4 deletions(-)

------------------------------------------------------------------------
commit ddd3a7d
Author: Goober5000 <Thu Feb 11 00:50:20 2016 -0500>
Commit: Goober5000 <Thu Feb 11 00:50:20 2016 -0500>

    resolve Travis warning
 code/asteroid/asteroid.cpp | 2 --
 1 file changed, 2 deletions(-)

------------------------------------------------------------------------
commit e302f0e
Author: Goober5000 <Wed Feb 10 23:23:44 2016 -0500>
Commit: Goober5000 <Wed Feb 10 23:23:44 2016 -0500>

    convert the rest of the model instance functions to have model_instance_num parameters instead of object parameters
 code/ai/aicode.cpp              |   2 +-
 code/ai/aiturret.cpp            |   4 +-
 code/asteroid/asteroid.cpp      |  12 ++--
 code/camera/camera.cpp          |   4 +-
 code/debris/debris.cpp          |   8 +--
 code/model/model.h              |  25 ++++----
 code/model/modelinterp.cpp      |   6 +-
 code/model/modelread.cpp        | 131 ++++++++++++++--------------------------
 code/model/modelrender.cpp      |   6 +-
 code/object/collideshipship.cpp |  10 +--
 code/parse/lua.cpp              |   4 +-
 code/ship/ship.cpp              |   7 ++-
 code/ship/shipfx.cpp            |   8 +--
 code/ship/shiphit.cpp           |   2 +-
 14 files changed, 95 insertions(+), 134 deletions(-)

------------------------------------------------------------------------
commit da812f9
Author: Goober5000 <Sat Feb 6 18:05:33 2016 -0500>
Commit: Goober5000 <Sat Feb 6 18:05:33 2016 -0500>

    modify the actual function calls
 code/ai/aicode.cpp              | 10 +++++-----
 code/ai/aiturret.cpp            |  8 ++++----
 code/asteroid/asteroid.cpp      |  2 +-
 code/debris/debris.cpp          |  4 ++--
 code/model/modelcollide.cpp     |  2 +-
 code/object/collideshipship.cpp |  4 ++--
 code/parse/lua.cpp              |  4 ++--
 code/ship/shipfx.cpp            | 13 ++++++-------
 code/ship/shiphit.cpp           | 11 +++++------
 9 files changed, 28 insertions(+), 30 deletions(-)

------------------------------------------------------------------------
commit 471c898
Author: Goober5000 <Sat Feb 6 15:46:06 2016 -0500>
Commit: Goober5000 <Sat Feb 6 15:46:06 2016 -0500>

    modify function headers as suggested in PR #530
 code/model/model.h       |  8 ++++----
 code/model/modelread.cpp | 20 ++++++++++----------
 code/model/modelrender.h |  4 ----
 3 files changed, 14 insertions(+), 18 deletions(-)