Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 29, 2016, 05:37:35 am
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Here is the nightly for Windows on 29 Feb 2016 - Revision dc708cc
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124
Group: AVX
fso_AVX_20160229_dc708cc.7z (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20160229_dc708cc.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20160229_dc708cc.md5)
Group: NO-SSE
fso_NO-SSE_20160229_dc708cc.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20160229_dc708cc.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20160229_dc708cc.md5)
Group: SSE
fso_SSE_20160229_dc708cc.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20160229_dc708cc.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20160229_dc708cc.md5)
Group: Standard
fso_Standard_20160229_dc708cc.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20160229_dc708cc.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20160229_dc708cc.md5)
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commit 5206220
Author: Goober5000 <Sat Feb 27 13:25:48 2016 -0500>
Commit: Goober5000 <Sat Feb 27 13:25:48 2016 -0500>
simplify the random number seeding; don't seed the RNG for every mission in single player
code/fred2/fredstubs.cpp | 2 +-
code/freespace2/freespace.cpp | 34 ++++++++++------------------------
code/freespace2/freespace.h | 2 +-
3 files changed, 12 insertions(+), 26 deletions(-)