Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: The Jovian on March 18, 2016, 03:02:50 am
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Helloooooooooooooooooooo
Here's a node map I created for a "Mental Omega"-style re-imagining of the FreeSpace universe I was developing in my head.
Tell me what you think of it.
For the uninitiated Mental Omega is a mod for Command & Conquer: Red Alert 2 that re-imagines the storyline of that game.
[attachment DELETED!! by Strong Bad]
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A very odd reimagining indeed, which links Sol to Proxima instead of Delta Serpentis, and Beta Aquilae isn't in the network at all...
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A very odd reimagining indeed, which links Sol to Proxima instead of Delta Serpentis, and Beta Aquilae isn't in the network at all...
I tried to create a more consistent logic behind the jump nodes and the star systems they link to. For example Proxima Centauri is a red dwarf and as such it's weaker gravity would result in jump nodes that are much shorter (4 ly to Sol, 2-10 ly to Sirius et cetera), or one longer ranged jump node such as the red dwarf Gliese 581, which only connects to Tau Ceti, which is in turn a bigger yellow dwarf that has three longer ranged jump nodes connecting to it. By the same logic the yellow hypergiant Rho Cassiopeiae not only connects to systems thousands of light years away (Vasuda, Gliese 667, Zeta Aurigae) but also has four nodes instead of just the two or three that yellow dwarfs and while subgiants like Vega have.
Also I came up with the concept of "Node clusters" where jump nodes would connect to systems very close to one another (Sol, Proxima, Vega, Sirius, Epsilon Eridani, all less than 40 ly from each other).
Now granted not every star follows this logic (Sol and Altair should have two to three jump nodes rather than one) but there's lore explanation for it, as soon as I finish the fan fic the node map goes along with I'll tell you.
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I sort of see why you went with this but personally it's not worth losing core bits of the setting like Serpentis and Betac over. I don't think Freespace suffered at all from the lack of obvious astronomical logic in its nodemap.