Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: g25 on March 20, 2016, 09:34:29 am

Title: $Subsystem Repair Rate - Not working?
Post by: g25 on March 20, 2016, 09:34:29 am
Just wondering, because I was playing around with the ships.tbl file, learning to mod and I inserted this into the  file at the correct place according to this:
http://www.hard-light.net/wiki/index.php/Ships.tbl#.24Subsystem_Repair_Rate:

here:

$Max Weapon Eng: 100.0
$Hitpoints: 240
$Subsystem Repair Rate: 0.50

I also tried other values even 1.0 to test and I don't see any difference in the repair rate of the subsystems :/   Im using 3.7.2 final.
Title: Re: $Subsystem Repair Rate - Not working?
Post by: tomimaki on March 20, 2016, 11:52:54 am
I may be wrong but I think it was fixed in one of later nightlies. Could you try 3.7.4 RC1?
Title: Re: $Subsystem Repair Rate - Not working?
Post by: AdmiralRalwood on March 20, 2016, 10:21:37 pm
There was indeed (it was accidentally checking for a non-zero hull repair rate first, if memory serves). Either 3.7.4 RC1 or any semi-recent Nightly Build should work.