Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: g25 on March 20, 2016, 09:34:29 am
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Just wondering, because I was playing around with the ships.tbl file, learning to mod and I inserted this into the file at the correct place according to this:
http://www.hard-light.net/wiki/index.php/Ships.tbl#.24Subsystem_Repair_Rate:
here:
$Max Weapon Eng: 100.0
$Hitpoints: 240
$Subsystem Repair Rate: 0.50
I also tried other values even 1.0 to test and I don't see any difference in the repair rate of the subsystems :/ Im using 3.7.2 final.
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I may be wrong but I think it was fixed in one of later nightlies. Could you try 3.7.4 RC1?
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There was indeed (it was accidentally checking for a non-zero hull repair rate first, if memory serves). Either 3.7.4 RC1 or any semi-recent Nightly Build should work.