Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Solatar on August 04, 2002, 09:40:21 am

Title: Anibuilder problem
Post by: Solatar on August 04, 2002, 09:40:21 am
I have a rpoblem with .anibuilder. When I make .pcx files to use (with the 0000crap behind it), it works fine. Then when I open up .anibuilder and try to make an .ani. It doesn't work. It gives me some error saying that it has to be 8 bits per pixel. Since I have no other program, I'm using paint, and I don't want to spend a load of money just to MOD freespace. I'm not sure if using paint has any effect on it.
Title: Anibuilder problem
Post by: ShadowWolf_IH on August 04, 2002, 09:48:40 am
you making icons?
Title: Anibuilder problem
Post by: CP5670 on August 04, 2002, 09:50:25 am
You need to save it as a 256-color file. ;)
Title: Anibuilder problem
Post by: Solatar on August 04, 2002, 10:15:48 am
How do you get it to a .pcx file though?
Title: Anibuilder problem
Post by: Solatar on August 04, 2002, 10:40:48 am
I got it to a .pcx files. i used Printmaster. But it saved the .pcx files about 1/5th of the size of the original 256 .bmp file. Needless to say this looks weird in the loadout screen.
Title: Anibuilder problem
Post by: Hudzy on August 04, 2002, 11:54:03 am
What we really need (or I do anyway :) ) is complete walkthroughs of how to make different things, such as icons for example.

Now that I've said that, someone is probably going to tell me there already is something like that.
Title: Anibuilder problem
Post by: Sesquipedalian on August 04, 2002, 01:47:57 pm
Well, I suppose I could write one, but it probably would be of no use to you, since I use Corel PhotoPaint, part of the CorelDRAW suite, which is the graphics program suite uber alles, and therefore very costly.
Title: Anibuilder problem
Post by: Hudzy on August 04, 2002, 03:37:13 pm
I'm hoping to get that soon.
Title: Anibuilder problem
Post by: Petrarch of the VBB on August 05, 2002, 01:04:14 pm
Like it says in the E-Mail I just sent you, ACANI is a lot easier to use, the pcx. files need to be in 256 colours and have the same palette. I use PSP7 for all my needs. I have the 60 day evaluation, so I just re-install it every two months, hehe.
Title: Anibuilder problem
Post by: Solatar on August 05, 2002, 04:02:23 pm
I got it to work. I just save it as a 256 color bitmap. Then open up Printmaster, change them to .pcx files. Then anibuilder woks fine