Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Joey_21 on July 14, 2001, 05:13:00 pm
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...will this madness ever stop? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Anyway, I've created a new science corvette (The GTSCv Phoebus). It's the length of an original corvette and carries on the design of the big thingy rotating around the Y axis. It has 22 turrets (ok, so maybe I went a little overboard on turrets but I still like it). Out of the turrets, there are: 1 slash beam, 3 anti-fighter beams, 8 laser turrets, 6 flak cannons, and 4 missile turrets. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) This ship also has two reactors to power up those turrets with ease.
(http://members.xoom.com/deneb_system/gtscv_phoebus.jpeg)
(If that pic doesn't work then try here:
jgmart.tripod.com/gtscv_phoebus.jpeg)
The tech. description:
"The Phoebus class science corvette is one of the latest ships demanded by GTVA scientists. With 22 turrets, the scientists get all of the defense that they need without the sacrifice of research room. In fact, this actually improves upon the research space than which was prior to the space in the Faustus class vessels. The main defenses on this ship are fighter and bomber defenses. This science corvette only has one capital ship defense on the front which is a slash beam."
This will be featured in System Madness II (just like the rest of the model's I've made. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) ).
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Creator of the Table Edit (//"http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb (//"http://denebsystem0.tripod.com/chat.html")
Visit The Deneb System (//"http://denebsystem0.tripod.com/").
[This message has been edited by Joey_21 (edited 07-15-2001).]
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5 AAA beams? That's a bit much, the Deimos only has 4.
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I like it! Just one thing - it looks a bit too much like the Faustus. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Setekh:
I like it! Just one thing - it looks a bit too much like the Faustus. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Actually, I didn't use all of the Faustus textures. I had to cut just a couple out and make 2 seperate bitmaps. Besides, what would you rather have... cool faustus textures or crappy textures? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Originally posted by Shrike:
5 AAA beams? That's a bit much, the Deimos only has 4.
That's simple to resolve... just replace a few of the Deimos's laser turrets with AAAf's. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Faustus Mk2. Or SuperFaustus, since it's so much bigger (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Captain Faustus to the research!
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I've added this ship to the tech. database ("http://denebsystem0.tripod.com/orn_tech.html").
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I like it because it looks like a Faustus (but next generation). (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
But all those weapons? What does it study, war and destruction? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Joe.
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Originally posted by joek:
But all those weapons? What does it study, war and destruction? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
It studies everything the old faustus studies. The faustus was poorly turreted and the hull was well below average which is st00pid. This design improves scientific study greatly. I think the turreting is reasonable because, after all, it is a corvette as well as a scientific study vessel. There is plenty of room for both defense and study.
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There is a clear distinction between military and non military vessels. Military vessels make a number of sacrifices for increased survivability and weaponry. A research vessel should be lightly armed and armored, because it's not supposed to see combat to any degree. Adding heavy armor and weapons means all the support systems for those have to built in, reducing the space available for scientific equipment, reducing it's effectiveness. In addition, all that stuff would drive cost up. If you need support that badly, have a Leviathan or two for escort, with orders for the science ship to run at the first sign of trouble. They would be much to valuable to be thrown into a battle. A special-purpose vessel like a science cruiser should be designed to do it's job to the utmost.
Anyhow, that's my 2 cents.
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Like I said, there's plenty of room for both combat and study. You have to admit that letting a Faustus go in the wild is pretty dumb. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) An example is the Plato mission in FS1. That was dumb and not to mention pointless. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) The Faustus is weak on defenses and hull strength. If you want to get the important scientists out the safest way, then you'll go bigger, and that's just what I did. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I'm not convinced... a science vessel is a civil ship, not a military vessel... It uses a fantastic amount of power to run all the equipment the scientist will use... you can't realisticly add more weapons than a war vessel like the deimos has on such a ship.
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It also depends on your standards. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Science vessels can work for both the military and civilians based on what kind of dangers you are expecting. Science vessels don't have to be civil only. This ship does not have plans to go out and engage every vessel possible until it is destroyed. It is a vessel that will keep the scientists safe inside, unlike the Faustus. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Convinced or not, that's what it does. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Edit: The Deimos has more turrets than this vessel.
[This message has been edited by Joey_21 (edited 07-14-2001).]
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Originally posted by Joey_21:
Edit: The Deimos has more turrets than this vessel.
Not if it still has 22. 22 turrets is the load on a Deimos, so it would have the same. In all fairness, four of those are big terslash beams, but even so.
The design isn't completely unreasonable if you think of this as a ship meant to wander into nebula through uncharted nodes with shivans and godknowswhat on the other side. If you pack all the research stuff that a Faustus carries into the space normally occupied by a Deimos main beam arrays and other heavy weapons, its not excessive, especially depending on how BIG this ship is. In order to have space for all the reasearch and sensor equipment AND that many weapons, it would need to be somewhat larger than a Deimos, probably at least 800 or 900m. Think about the Explorer class ships from B5, thats what this thing is supposed to do.
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Originally posted by morris13:
22 turrets is the load on a Deimos
Excuse me?! I just now checked the Deimos and it precisely has 26 turrets, not 22! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
[This message has been edited by Joey_21 (edited 07-14-2001).]
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Ah, you're right. My bad =(
Nevertheless i'm still agreeing with you that its not excessively overgunned. Not like the Overgunned Poster Child, the GTCv Phobos. =P
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If it would make the public feel better, I could replace some of the Phoebus's AAA guns with laser turrets...
[This message has been edited by Joey_21 (edited 07-14-2001).]
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I like the idea of a next-gen science vessel, although I agree that the armament is a bit overdone. Not that I'm the one to talk, mind you, if you consider the Vasudan carrier I made, but still... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
The rounded look of the hull is a step in the right direction - it looks like it belongs alongside the GTVDn Bastion (or whatever those call letters are...), but I think the hull needs to be a bit more varied. The straight lines running from front to back on both of the sections look a bit unfinished. However, I think that the texturing is fine.
Over all IMHO, great concept, good execution, but with a wee bit of an unfinished look to the model itself. Keep it up! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://michael.randelman.com"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
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I think you can justify the armament - if it is a military research vessel, i.e. used by the GTVI / SOC, designed to perform research on enemy technology / artifacts in hostile territory.
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Originally posted by aldo_14:
I think you can justify the armament - if it is a military research vessel, i.e. used by the GTVI / SOC, designed to perform research on enemy technology / artifacts in hostile territory.
Exactly. Even though this ship will not try to engage a ship with purpose to destroy, the armaments can protect it well and for a good length of time to provide enough research time. In this campaign, I am greatly expecting this vessel to research in hostile territory.
Edit: Stuff added/replaced above.
[This message has been edited by Joey_21 (edited 07-15-2001).]