Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Erebus Alpha on July 06, 2016, 03:04:54 pm

Title: Mission with a Black Hole?
Post by: Erebus Alpha on July 06, 2016, 03:04:54 pm
In my campaign, I would like to have a mission that occurs inside the accretion disk of a black hole, orbiting just above the event horizon, very close to the speed of light. Because motion in space is relative, all it should require is a fancy skybox and some FREDing.

Theoretically speaking, I think the event horizon (lower boundary) should be fairly easy: Fade the screen to black and end the mission if the player's Y coordinate drops below -2000

The upper boundary might be more complex though. Is there a way to stop the player from flying above 2000 Y? What is the best way to create a gravitational ceiling in FRED? Can FRED mimic gravity and pull stuff toward a coordinate, or along an axis? And if so, can this be used only on things above 2000 Y?

Using 'set-position' over and over again seems really wasteful and inefficient, like trying to kill a fly by ramming it with the Colossus.
Title: Re: Mission with a Black Hole?
Post by: procdrone on July 07, 2016, 09:52:35 am
If Y>=2000, turn in player AI, play dead ai, and force lat manovouer downwards , give player control back once inside the intended area.

just as a quick idea
Title: Re: Mission with a Black Hole?
Post by: JGZinv on July 07, 2016, 10:41:04 am
Pretty old but might give an idea or two.
http://www.hard-light.net/forums/index.php?topic=64090.msg1265864#msg1265864