Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: CT27 on July 11, 2016, 03:53:53 pm
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I was using the recently released 3.7.4 final to try and play Shadow Genesis 1.1 but it I couldn't get it to play. I was able to get to the main hall but when I clicked on the ready room to start a campaign the game crashed and went back to my desktop (I have used this build with other campaigns so I don't think it's the build itself that's the problem).
I used the debug build of 3.7.4 final to create the log which is attached.
MODS: If this should be in the "Missions and Campaigns" forum, please feel free to move it there.
[attachment DELETED!! by Strong Bad]
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I tried going back in official builds to try things out. I had the same problem with 3.7.3 however 3.7.2 worked.
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Weapon explosion 'exp06b' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_2-DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_7_2-DEBUG.exe! Warning + 421 bytes
fs2_open_3_7_2-DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_7_2-DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_7_2-DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_7_2-DEBUG.exe! game_init + 1754 bytes
fs2_open_3_7_2-DEBUG.exe! game_main + 519 bytes
fs2_open_3_7_2-DEBUG.exe! WinMain + 330 bytes
fs2_open_3_7_2-DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_7_2-DEBUG.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
Recently unfortunately 3.7.2 began to crash a bunch on the mission in Act 1 where you had to escort your destroyer to a jump point (but snipers take out the main beam early on). I'll try to attach a log.
[attachment DELETED!! by Strong Bad]
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I think that's a warning (which can be skipped by clicking No), not a crash. Warnings pop up only in debug builds. Does the mission work with a release (non-debug) build?
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No, it kept crashing about halfway through.
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No, it kept crashing about halfway through.
Use the debug build. Click "No" to continue, until it does actually crash. This will allow the debug log to capture the crash (and not just the non-fatal warning). Post that debug log.
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Does anyone know what major changes there were in the 3.7.4 final release? I'm still trying to figure out why that one won't work.
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Does anyone know what major changes there were in the 3.7.4 final release? I'm still trying to figure out why that one won't work.
There were a lot of changes, which is why we need a debug log of the actual problem to be able to help.
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I tried to get on with the 3.7.4 final 'debug'
I got a bunch of those warnings so I kept clicking 'no'.
Eventually a window came up that said "Freespace 2 Open has stopped working".
Here's the most recent log I have.
[attachment DELETED!! by Strong Bad]
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ASSERTION: "weapon_size > 0.0f" at ship.cpp:6466
Cargo size for secondary weapon Terran Turret is invalid, must be greater than 0.
...Why is Shadow Genesis trying to use Terran Turret as a secondary weapon?
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I have no idea.