Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 23, 2016, 05:22:15 am
-
Here is the nightly for FreeBSD on 23 Jul 2016 - Revision 959226e
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 123
Group: Standard
fso_Standard_20160723_959226e.tar.bz2 (http://swc.fs2downloads.com/builds/FREEBSD/fso_Standard_20160723_959226e.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/FREEBSD/fso_Standard_20160723_959226e.md5)
------------------------------------------------------------------------
commit df1d84f
Author: MageKing17 <Thu Jul 21 14:44:01 2016 -0700>
Commit: MageKing17 <Thu Jul 21 14:44:24 2016 -0700>
Greatly simplify scoring for weapon kills.
code/object/collideweaponweapon.cpp | 10 +-
code/stats/scoring.cpp | 273 ++++--------------------------------
code/stats/scoring.h | 1 -
code/weapon/weapon.h | 4 -
code/weapon/weapons.cpp | 16 ---
5 files changed, 35 insertions(+), 269 deletions(-)
------------------------------------------------------------------------
commit 9b2e83e
Author: MageKing17 <Thu Jul 21 14:30:58 2016 -0700>
Commit: MageKing17 <Thu Jul 21 14:44:24 2016 -0700>
Minor cleanup of weapon/weapon collision code.
code/object/collideweaponweapon.cpp | 34 +++++++++++++++++-----------------
1 file changed, 17 insertions(+), 17 deletions(-)
------------------------------------------------------------------------
commit f759107
Author: MageKing17 <Thu Jul 21 13:29:49 2016 -0700>
Commit: MageKing17 <Thu Jul 21 14:44:24 2016 -0700>
Change collisionInfo from an mc_info object to an mc_info* pointer.
code/debris/debris.cpp | 4 ++--
code/object/collideshipweapon.cpp | 4 ++--
code/parse/lua.cpp | 4 ++--
code/weapon/weapon.h | 3 +--
code/weapon/weapons.cpp | 7 ++++++-
5 files changed, 13 insertions(+), 9 deletions(-)