Hard Light Productions Forums

Hosted Projects - FS2 Required => Blue Planet => Topic started by: galonrever on August 03, 2016, 04:08:24 pm

Title: BP Complete crashing after mission One Perfect Moment
Post by: galonrever on August 03, 2016, 04:08:24 pm
Got an error message when running a mission. The mission that's trying to load is the one after you head to the Moon to escort an Elder member to a meeting with a Vasudan Admiral. I've posted the error below, and also the log file. Any ideas?

Invalid subsystem name.

In sexpression: ( when
   ( true )
   ( send-message
      "Knight 1"
      "High"
      "take2: leatt: wat!"
   )
   ( lock-rotating-subsystem
      "Charon - Eris Station"
      "vortexa"
   )
)
(Error appears to be: vortexa)
ntdll.dll! ZwWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_4.exe! SCP_DumpStack + 213 bytes
fs2_open_3_7_4.exe! Error + 230 bytes
fs2_open_3_7_4.exe! post_process_mission + 1288 bytes
fs2_open_3_7_4.exe! parse_mission + 1471 bytes
fs2_open_3_7_4.exe! parse_main + 488 bytes
fs2_open_3_7_4.exe! mission_load + 130 bytes
fs2_open_3_7_4.exe! game_start_mission + 127 bytes
fs2_open_3_7_4.exe! game_enter_state + 277 bytes
fs2_open_3_7_4.exe! gameseq_set_state + 146 bytes
fs2_open_3_7_4.exe! game_main + 513 bytes
fs2_open_3_7_4.exe! WinMain + 222 bytes
fs2_open_3_7_4.exe! __scrt_common_main_seh + 253 bytes
KERNEL32.DLL! BaseThreadInitThunk + 36 bytes
ntdll.dll! RtlUnicodeStringToInteger + 595 bytes
ntdll.dll! RtlUnicodeStringToInteger + 542 bytes


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Title: Re: BP Complete crashing after mission One Perfect Moment
Post by: General Battuta on August 03, 2016, 04:09:55 pm
A patch a couple days ago broke BP. We need to push a fix.
Title: Re: BP Complete crashing after mission One Perfect Moment
Post by: galonrever on August 03, 2016, 04:19:28 pm
Ah, cool - Still, either way, REALLY loving it so far! Can't believe I didn't play it before, I've been huge on Freespace since I got my first force feedback joystick in 2000.

Really like the Fed ships, and how their development and fighting styles are completely different from the GTVA.

Looking forward to playing it more :)
Title: Re: BP Complete crashing after mission One Perfect Moment
Post by: Buff Skeleton on August 03, 2016, 07:23:13 pm
Is it actually stopping you entirely? I ran into that, but clicking OK or whatever to break out the debugger (i.e. not Cancel) let me continue. I got a couple of those error prompts, but the mission loaded and I completed it successfully. Give that a shot if you haven't and you might be able to continue!
Title: Re: BP Complete crashing after mission One Perfect Moment
Post by: General Battuta on August 03, 2016, 07:39:57 pm
Patch in the morning, I hope.
Title: Re: BP Complete crashing after mission One Perfect Moment
Post by: The E on August 04, 2016, 09:29:04 am
A patch has been pushed.