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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 04, 2016, 03:16:48 am

Title: Nightly: 04 September 2016 - Revision 2b680f8
Post by: SirKnightly on September 04, 2016, 03:16:48 am
Here is the nightly for 04 September 2016 - Revision 2b680f8


Group: Linux
nightly_20160904_2b680f8-builds-Linux.tar.gz (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160904_2b680f8-builds-Linux.tar.gz)
SHA1: 87e78cc437a3aaf7d0de9f23d0581855552d43c6


Group: MacOSX
nightly_20160904_2b680f8-builds-MacOSX.tar.gz (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160904_2b680f8-builds-MacOSX.tar.gz)
SHA1: 75094d81fd8980bb2b2f695aea0fe82424e5999c


Group: Win32
nightly_20160904_2b680f8-builds-Win32.zip (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160904_2b680f8-builds-Win32.zip)
SHA1: 3400f4998fa43db9a63f56d89144ae4addb513f5


Code: [Select]
------------------------------------------------------------------------
commit c9f9e1b
Author: asarium <Sat Sep 3 13:33:26 2016 +0200>
Commit: asarium <Sat Sep 3 13:57:36 2016 +0200>

    Make sure that the parse strings are c strings
 code/parse/parselo.cpp | 14 ++++++++------
 fred2/management.cpp   |  2 +-
 2 files changed, 9 insertions(+), 7 deletions(-)
Title: Re: Nightly: 04 September 2016 - Revision 2b680f8
Post by: Cobra on September 04, 2016, 09:26:53 pm
No AVX?
Title: Re: Nightly: 04 September 2016 - Revision 2b680f8
Post by: AdmiralRalwood on September 04, 2016, 09:36:03 pm
Usually for Windows users there was three options listed (SSE, SSE2, AVX) but now there's only one listed (Win32). 

Why the difference?
Because very few people's CPUs don't support SSE2 (it's been about a decade since it became standard) and the difference between SSE2 and AVX builds is negligible, so it's a lot cleaner for nightly release posts to just have one build for each of the three main platforms; if you really, really want an AVX build, just ask and I'm sure someone can compile one for you (and, of course, when 3.8 rolls around, it will have the full set of builds).

Additionally, at some point (http://www.hard-light.net/forums/index.php?topic=92382.0) we're likely to start offering nightly 64-bit builds.