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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 09, 2016, 03:18:32 am

Title: Nightly: 09 September 2016 - Revision 1e2b646
Post by: SirKnightly on September 09, 2016, 03:18:32 am
Here is the nightly for 09 September 2016 - Revision 1e2b646


Group: Linux
nightly_20160909_1e2b646-builds-Linux.tar.gz (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160909_1e2b646-builds-Linux.tar.gz)
SHA1: 430beda6ba50eba6e16a708480b7a34ceadd5c88


Group: MacOSX
nightly_20160909_1e2b646-builds-MacOSX.tar.gz (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160909_1e2b646-builds-MacOSX.tar.gz)
SHA1: b8b7f46c338b34b83ebb96c02b1e918c080ae896


Group: Win64
nightly_20160909_1e2b646-builds-Win64.zip (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160909_1e2b646-builds-Win64.zip)
SHA1: f813513163b8ab3ebb161e997d205836694baee8


Code: [Select]
------------------------------------------------------------------------
commit e0395ab
Author: asarium <Thu Sep 8 12:22:35 2016 +0200>
Commit: asarium <Thu Sep 8 12:22:35 2016 +0200>

    Remove memory tracking code
 code/cmdline/cmdline.cpp                 |   5 -
 code/cmdline/cmdline.h                   |   1 -
 code/globalincs/fsmemory.h               |   6 -
 code/globalincs/memory/debug.cpp         |  43 -----
 code/globalincs/memory/debug.h           |  43 -----
 code/globalincs/memory/debug_generic.cpp | 139 ---------------
 code/globalincs/memory/debug_msvc.cpp    | 144 ---------------
 code/globalincs/memory/memory.cpp        | 290 +------------------------------
 code/globalincs/memory/memory.h          |  44 ++++-
 code/globalincs/memory/newdelete.cpp     |  63 -------
 code/globalincs/memory/release.h         |  65 -------
 code/globalincs/memory/utils.h           |  21 ---
 code/model/modelread.cpp                 |  20 ---
 code/source_groups.cmake                 |  18 --
 fred2/management.cpp                     |   1 -
 freespace2/freespace.cpp                 | 145 ----------------
 16 files changed, 41 insertions(+), 1007 deletions(-)

------------------------------------------------------------------------
commit 1d998e4
Author: asarium <Thu Sep 8 11:54:31 2016 +0200>
Commit: asarium <Thu Sep 8 11:54:31 2016 +0200>

    Fix cursor handling in standalone server
 code/graphics/2d.cpp     | 29 ++++++++++++++++++++---------
 code/io/cursor.cpp       | 14 ++++++++++----
 freespace2/freespace.cpp |  4 +++-
 3 files changed, 33 insertions(+), 14 deletions(-)

------------------------------------------------------------------------
commit 5492df3
Author: asarium <Thu Sep 8 11:08:46 2016 +0200>
Commit: asarium <Thu Sep 8 11:08:46 2016 +0200>

    Don't initialize graphics operations in standalone mode
 freespace2/freespace.cpp | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 9fa373b
Author: asarium <Thu Sep 8 10:38:35 2016 +0200>
Commit: asarium <Thu Sep 8 10:38:35 2016 +0200>

    Build 64-bit nightly builds
 ci/appveyor/before_build.ps1 | 2 +-
 ci/appveyor/build.ps1        | 4 ++--
 2 files changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 634a8a0
Author: MageKing17 <Wed Sep 7 17:52:45 2016 -0700>
Commit: MageKing17 <Wed Sep 7 17:52:45 2016 -0700>

    Actually initialize Ignore_List.
 code/ship/ship.cpp | 3 +++
 1 file changed, 3 insertions(+)
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: m!m on September 09, 2016, 03:43:17 am
The Windows builds are now exclusively 64-bit. There may be some new issues so please let us know so we can fix those.
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: AdmiralRalwood on September 09, 2016, 03:44:15 am
One potential caveat, for anyone who might want to run older nightly builds to, say, see when a bug was introduced: the 32-bit and 64-bit SDL2.dll files are not interchangeable. If you want to run a 32-bit SDL2 build, you'll need the 32-bit SDL2.dll, and ditto for 64-bit. Anyone who just wants to use the latest nightly will have no problems (well, wxLauncher might complain the first time you open it if a 32-bit SDL2 build is still selected, because it tries to run it to find out what command-line options it supports, but as soon as you select a 64-bit build, everything should be fine).
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: Trivial Psychic on September 09, 2016, 06:09:02 pm
My attempt to run this gave me this error message:

"The program can't start because VCRUNTIME140.dll is missing from your computer.  Try reinstalling the program to fix this program."

Any solutions?
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: den5 on September 09, 2016, 07:09:18 pm
My attempt to run this gave me this error message:

"The program can't start because VCRUNTIME140.dll is missing from your computer.  Try reinstalling the program to fix this program."

Any solutions?
Try this
https://www.microsoft.com/en-US/download/details.aspx?id=48145 (https://www.microsoft.com/en-US/download/details.aspx?id=48145)
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: AdmiralRalwood on September 09, 2016, 09:01:45 pm
My attempt to run this gave me this error message:

"The program can't start because VCRUNTIME140.dll is missing from your computer.  Try reinstalling the program to fix this program."

Any solutions?
You didn't have this problem with the previous nightly? They should both have been built with the same compiler...
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: Trivial Psychic on September 10, 2016, 12:02:28 am
No, I didn't have this message with the previous Win32 builds.
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: chief1983 on September 12, 2016, 09:57:53 am
Until we get this figured out should we switch back to 32 bit?  Or 32/64 side by side?
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: m!m on September 12, 2016, 02:17:15 pm
This issue should be fixed by PR #968 (https://github.com/scp-fs2open/fs2open.github.com/pull/968).
Title: Re: Nightly: 09 September 2016 - Revision 1e2b646
Post by: Trivial Psychic on September 12, 2016, 09:34:57 pm
I didn't see that revision listed for the Sept 12th build, so I expect it'll be in the 13th.